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6 okt om 12:17
In onderwerp Can I mix 2D and 3D with Firefly?
There are 2d objects available in the Firefly set but as the Firefly set renders it's own draw space you can't overlay actives on top of it (Currently). Note you can get access to Firefly dirt cheap as it is part of our Patreon service, The Reactor: https://www.patreon.com/posts/firefly-joins-30273300
4 okt om 12:38
In onderwerp Firefly now part of "The Reactor"
Also keep in mind you can set a 32 direction movement via a object angle by using the expression editor...

Set Direction: Angle( "Active" ) / 11.25
12 sep om 15:12
In onderwerp Changing the frame of active object by name?
The object would need to exist in the frame before hand. You can't "pull" in a object from another frame if that object isn't in frame at start of frame. I know that's a mouthful, but I hoped I framed it well enough for you to frame a idea of how the whole framing process works.
12 sep om 15:10
In onderwerp Where i can find new addon function?
Not quite sure I understand what you are after?
Noted, in the mean time have you thought about just using a String?
26 aug om 20:04
In onderwerp Minimize Application?
Awesome, Make something GREAT!
26 aug om 20:03
In onderwerp Alterable Value Name Change
I just checked and renaming works fine in the latest version. If I name a global value, string or flag it populates through out. As well on objects alterable values in frames. IF in fact you have the same object across multiple frames and it is different between frames. Then you may have missed the option in the properties to sync all those objects that are same name and same type.
26 aug om 20:01
In onderwerp CF 2.5 credits
If you are using Standard you are required to provide engine creditation. We have a few logos here: https://clickstore.clickteam.com/madewithfusion_logo?search=Logo
22 aug om 15:40
In onderwerp Necromonads going offline for a while
22 aug om 15:38
In onderwerp Quadle is Retiring
Fusion is simply a programming language that is "higher order" that being it is closer to language you already. Think the jump from Punchcards to the first scripted language. same kinda of jump.
Frames in this case means frames you can have in a app, Think of it has individual sections of your game.
8 jul om 15:31
In onderwerp Angle of Counter
Counter objects are unable to have their angle adjusted. however you can set position.
26 jun om 17:09
In onderwerp Can I share Fusion2.5 with my brother?
On Steam you can only have one instance of a software item running at one time.
19 jun om 17:58
In onderwerp Negative scaling
You should share it on Clickstore.
19 jun om 14:01
In onderwerp Built-in mode 7?
Nothing built in yet.
5 jun om 11:22
In onderwerp Save information online
You will need to develop a server side database and use something like the GET object to communicate with it.
5 jun om 11:21
In onderwerp Negative scaling
No, we probably won't have negative scaling till 3, this is a legacy issue with the original code base.
14 mei om 14:54
In onderwerp NALW FAQ
Andrew is, but I am not.
1-20 van 3,215 items weergegeven