Static Single Assignment
United Kingdom (Great Britain)
 
 
Security Researcher. Compiler Engineer.
NintendoSwitch : SW-4650-6790-6322
Battle.net : WatanabeMayu#2863 EU
PSN/Uplay/Origin : Ask me

I also write reviews at https://steamcommunity.com/groups/AnochisanaHoshizora#curation
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ISLAND_Rinne Ohara
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あの小さな星空
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Stuffz
Knife History
I no longer play CSGO as a hobby and has sold almost all the items since. If you are curious, browse my screenshots for a full item history
StatTrak GutKnife Boreal Forest MW
Bayonet Fade
Bayonet TigerTooth
Falchion Knife Fade
P4 FlipKnife Gamma Doppler
P2 FlipKnife Doppler
FlipKnife TigerTooth
FlipKnife Fade
P2 Karambit Doppler
Karambit MarbleFade FFI
Karambit Ruby & Karambit Sapphire
Karambit TigerTooth& ButterflyKnife Fade
ST M9 Fade & ST M9 P2 Doppler
MW M9 Lore
FN M9 Marble Fade
ST P2 Bowie Dopper
ST FlipKnife Black Pearl
Capturas de ecrã em destaque
Taking the last screenshot before sealing the inventory and set the permission to private
1 2
Itens disponíveis para troca
2,058
Itens
361
Trocas feitas
2,800
Transações no Mercado
君はただ 夢
Proezas em destaque
2,621
Proezas
11
Jogos concluídos
19%
Média de proezas por jogo
Análises em destaque
Sekiro: Pirates Play Early.

But other than that there are quite a few design choices of this game that I hate.
Remember how you can gradually collect souls in DS series and slowly but firmly increase your character's attributes? In this game, there are only limited collectable and weapon modifications you could possibly use, at least that's what I learnt after 3hours into this game. And instead of encouraging you to try again, the more you die the higher the penalty is. For example, in this game there is a random buff that got applied, its effect is to prevent you from losing any money or exp. However the more you die the less the possibility for it to trigger, which is a stupid design I honestly dont understand why it exists.

The huge variety of boss/mini-boss designs in DS series was my favourite part of that game, Each boss fight is unique with decent BGMs that actually suit the theme, and the player is rewarded for their time and effort put in. In this game every boss feels the same, you either play MetalGearSolid to cause some damage (half of the boss's total HP, to be precise) or straight go ahead and fight the boss. Each boss's attack feels similar and it's all about pin-point evade/rolls precision. It's like For Honor with Stealth element.

Overall I rate it 6.5/10, I know most people probably won't agree with me and I admit I'm not the best ACT gamer in the world. But at the end of the day, games are supposed to be fun, which is something Sekiro at its current status fails to deliver. It almost feels like out of all the elements of DarkSouls, the developers only learnt that gamers liked hard games so they decided to make this game as tedious as possible to create an illusion of hard without providing anything interesting to back that hardcore up.
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Proezas   72 de 147
猛男晖子. 7 de Fev às 3:21 
你闭嘴嗷 不许入侵我!
灵寒子 6 de Jan às 9:39 
+rep gay
Silver II 29 Dez, 2018 às 17:29 
-rep kebab so big
+rep that ♥♥♥♥♥ lied in my comment section to boost my ego
呱呱 26 Dez, 2018 às 7:03 
-rep after a good game in csgo, i added him because he seemed like a cool guy. We got chatting, over the next couple of months we became good friends. Lots of banter, lots of great CS and most importantly true friendship.
I invited him to my house for a csgo lan party. He said he was coming so i was looking forward to meeting him in real life.
When he arrived at my house, he pushed me against the wall and started nibbling my ear, i felt his hard♥♥♥♥♥♥push against my leg. I punched him and then 1 tapped him. Turns out he was gay. Don't trust this guy.
溯小眠 24 Dez, 2018 às 4:54 
圣诞快乐鸭!