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Recent reviews by GeeTee

Showing 1-7 of 7 entries
36 people found this review helpful
5 people found this review funny
163.5 hrs on record
I like it for what it is. Don't worry what anyone else thinks, if you wanna play it, then do. If not, that's fine too.
Posted September 10, 2016.
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40 people found this review helpful
1 person found this review funny
2.1 hrs on record
The developer goes out of their way to explain that it's "not a game, but an aesthetic concept". Ok, I get that. OutDrive hits a lot of marks - compelling artstyle, pretty great music and it runs well to boot, but in the end it actually is a game in the sense that you need to control a car and keep it between a number limiting factors, namely the road edges and the upper and lower speed limits. Sadly, this part just isn't fun. Devs, if you want me to hear (and potentially buy) your music and you choose to package it in the form of a game, then you'll need to make the game component compelling as well, especially since I'm forced to actively play the game in order to hear the music.
Posted July 5, 2016.
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77 people found this review helpful
2 people found this review funny
30.3 hrs on record
Ok let's get it straight, right up front - this is an early 2011 game, not 2015 like it says on the Steam store page. It came out before Euro Truck Simulator 2 and was the last of SCS Software's "18 Wheels of Steel" series.

The second thing to straighten out is the price. The game is still sold by the publisher[www.extremetrucker2.com] for $9.99, and you can also find it cheaper on a number of competing game services[www.cheapshark.com]. For that reason alone, you might consider avoiding the Steam version unless you have a good reason to spend the extra $$$.

Thirdly, this is not, and doesn't pretend to be, a simulator. There's no company management, no truck ownership, no in-depth parts system or truck customisation, no job market, no drivers to hire - almost none of the sim/management aspects that are usually part of an SCS trucking game. The physics are reasonable, if a little dated, and notably the game runs a little faster than reality to provide a sense of speed (there are ways to turn this down ;).

Rather, the game is all about the challenge - pitting your driving skills and quick wits against the elements of harsh weather, rough and unpredictable terrain, pressing deadlines and the occasional kamikaze tuk-tuk. Jobs are chosen from a list and you are teleported to the departure point and sat in the driver's seat with your next load all hooked up. It's a game of quick jobs, though I don't see that as a bad thing per se.

Nonetheless, I found it to be quite enjoyable. There's plenty of variety offered by the game's five locations - South Australia, Bangladesh, Yungas Road, Montana and the Tuktoyaktuk Ice Road - plus you get to drive a wide range of trucks from small pantecs to six-trailer behemoths, and the loads themselves are also varied, interesting and even outrageous.

The quick job structure makes it a game that's very easy to jump into and run one or two jobs, then hop out and do something else for a time. With no career to tend to, it's very much a pick-up-and-play title.

Sure, the physics model is dated, and the graphics too, but not so much that they're jarring, and that simplicity means it runs very nicely on a modern rig. I also did not encounter any serious bugs, crashes or glitches throughout the 30 hours it took to complete the game.

The game is good, as long as you know what you're getting for your money. If you played it back in the day like I did, then definitely pick it up for the nostalgia value. If you're coming to the game for the first time and like the idea of a job-based, challenge-based pick-up-and-play trucking game, then go for it! If you're looking for a more fully featured trucksim however, skip this and consider Euro Truck Simulator 2 or American Truck Simulator instead.
Posted March 21, 2016. Last edited March 21, 2016.
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103 people found this review helpful
2 people found this review funny
10.5 hrs on record
Worth a look as look as long as you're ready to accept mid-2000's arcade racer physics. This is no sim. You'll rarely need brakes, there's no damage affecting performance, wall-riding and AI-shepherding is a thing, etc etc. Think NFS Hot Pursuit 2 as a budget title. Once you're over that, the game is quite fun, with a variety of unique gameplay modes and challenges, and a ton of unlockables to keep you coming back for a while.

Best control option: Gamepad.
Posted September 10, 2014.
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29 people found this review helpful
3.6 hrs on record
A very relaxing affair with serene visuals and pleasant, ambient sound design. Gameplay couldn't be simpler, avoid everything with only the mouse for input. Difficulty builds slowly, but don't be lulled into complacency or it's game over before you know it!

A great little game, one I'll likely come back to for quite some time. Well worth the trivial price.
Posted September 3, 2014.
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1,050 people found this review helpful
7 people found this review funny
0.4 hrs on record
Hands down the best fly simulator I've played all week.
Posted February 18, 2014.
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1 person found this review helpful
3.4 hrs on record
DLC Quest pokes fun at many game design cliches, from mandatory DLC to day one patches, colour palettes to princesses in castles, and does a great job of keeping it fresh and funny the whole way through. The game is short, taking around 2-3 hours to play both episodes (though it's been done in far, far less), however the pacing is good, keeping things entertaining and even challenging at times without becoming frustrating. Gameplay is tight and competent, complimented by good control and level design. For less than the price of a cup of coffee, DLC Quest will keep you smiling right to the final boss.
Posted December 25, 2013. Last edited December 25, 2013.
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Showing 1-7 of 7 entries