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26 of 75 (35%) achievements earned:

Personal Achievements
 
Unlocked Jun 28 @ 8:12am

Built to Serve

Build an automaton
Unlocked Jun 29 @ 9:52am

Expats

Set up 2 Outposts in one playthrough
Unlocked Jul 5 @ 1:25am

Unskilled Labour

Finish any scenario without constructing Steam or Advanced buildings
Unlocked Jun 29 @ 10:58am

Power Overwhelming

Have a fully upgraded Generator (power, range and overdrive)
Unlocked Jun 29 @ 1:08am

Hyperefficient

Have a workplace with efficiency greater than ... [200%]
Unlocked Jul 3 @ 1:42am

Tis but a Scratch

Finish a playthrough without an Infirmary or House of Healing
Unlocked Jun 29 @ 1:34am

Shai Hulud Summoner

Have 4 Coal Thumpers working at the same time
Unlocked Jun 28 @ 1:55am

Once More unto the Breach

Provide an amputee with a prosthesis
Unlocked Jun 28 @ 8:22am

Bread and Games

In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena
Unlocked Jun 29 @ 9:35am

Promised Land

Have maximum hope and no discontent
Unlocked Jun 27 @ 4:31am

Politician

Stay in power after your people threatened to overthrow you
Unlocked Jul 3 @ 6:59am

Bad at Politics

Keep every promise made during a playthrough
Unlocked Jul 2 @ 10:22am

The Scientific Method, vol. 1

Finish the Automaton Project
Unlocked Jun 27 @ 8:04am

The Scientific Method, vol. 2

Improve Radical Treatment
Unlocked Jun 29 @ 7:09am

Please, Sir, I Want Some More

Give child workers extra rations
Unlocked Jun 29 @ 11:01am

Leader

Finish the New Home scenario
Unlocked Jun 29 @ 8:30am

United

In the New Home scenario, don't let anyone leave for London
Unlocked Jun 28 @ 2:17am

Lost Souls

In the New Home scenario, save every person in Frostland
Unlocked Jun 27 @ 8:01am

Banksy

Deal with the Londoners' graffiti peacefully
Unlocked Jul 5 @ 1:25am

Refugee

Finish the Refugees scenario
Unlocked Jul 5 @ 1:25am

The Union

Finish the Refugees scenario, accepting all the lords and resolving the class conflict
Unlocked Jul 4 @ 11:40am

Search and Rescue

Rescue all of your people coming to the City
Unlocked Jul 4 @ 11:54am

Unknown Ship

Find the unknown ship in Frostland
Unlocked Jul 3 @ 1:42am

Technocrat

Finish The Arks scenario
Unlocked Jul 3 @ 1:42am

Conservationist

Save all the Seedling Arks in The Arks scenario
Unlocked Oct 16 @ 4:47am

Winterhome

Finish the Fall of Winterhome scenario.



Advanced Designs

Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

Oxbridge

Have 4 Workshops doing research at the same time

City of Steam

Have 15 automatons at the same time

City of Man

Have more than 650 people in the city at the same time

Urban Planner

Have 300 people living in the heat zone of a single Steam Hub

Vegetarian

Having a choice, finish a scenario using only Hothouses

Carnivore

Having a choice, finish a scenario using only Hunters

Worse than London

Finish a playthrough without building a single House or Bunkhouse

Better than London

Finish a playthrough without building a single Tent

Charcoaled

Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal

Satellites

Finish a scenario never expanding the range of the Generator

Central Heating

Finish a scenario without building a single Steam Hub

Autonomous City

In a city of at least 200, have automatons working in more than half of workplaces

Iron Man (New Home)

Finish the New Home scenario on Hard difficulty

Compassionate

In the New Home scenario, accept all groups of refugees

The Saviour

Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork

The Iron Saviour

Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty

Iron Man (Refugees)

Finish the Refugees scenario on Hard difficulty

Iron Man (The Arks)

Finish The Arks scenario on Hard difficulty

New Home Survivor

Finish the New Home scenario in Survivor Mode.

Refugees Survivor

Finish the Refugees scenario in Survivor Mode.

The Arks Survivor

Finish The Arks scenario in Survivor Mode.

The Winterhome Survivor

Finish the Fall of Winterhome scenario in Survivor Mode.

Iron Man (Fall of Winterhome)

Finish the Fall of Winterhome scenario on Hard difficulty.

Master Archivist

Fill the Archives

A Tomb for Memories

Build the Archives

Full House

Have over 700 population

Notting Hollow

Have over 600 population living in Houses only

Let There Be Light

Build 10 Street Lamps

Hyde Park Corner

Have a Town Square of each size

Walk on the Grass

Have a Garden of each size

Backup Plan

Stockpile 35 000 Coal and 10 000 Food Rations

Marathon Medium

Survive 50 days of Endurance mode on Medium or higher difficulty

Ultramarathon Medium

Survive 100 days of Endurance mode on Medium or higher difficulty

Marathon Hard

Survive 50 days of Endurance mode on Hard or higher difficulty

Ultramarathon Hard

Survive 100 days of Endurance mode on Hard or higher difficulty

Marathon Extreme

Survive 50 days of Endurance mode on Extreme difficulty

Ultramarathon Extreme

Survive 100 days of Endurance mode on Extreme difficulty

There was no Waldo

Explore all Frostland sites between the storms

Rise of the Machines

Have 20 working automatons

By the Sweat of their Brow

Survive 75 days without using automatons
+8

8 hidden achievements remaining

Details for each achievement will be revealed once unlocked