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Asagi Pal 25 marca o 14:10 
I love this stupid Cat:yazdwink:
Sjru 🐲 24 grudnia 2023 o 11:42 
:firedragon::rred::ered::rred::omfg:

                    :first_star:
                   ☼☼
                 *•○♥○•* 
               *♥♫♀♂♫♥*’ 
             *♥•♦►♫◄••♥*
           *♥☺▬♥☺♥▬☺*
         *♥•♥▬#♠ ♥#▬♥•*♥*
        *♥♫♥♥▬♫♥ ♥♫▬♥*♫*
      *♥☺♥☺♥♫*♣♥♫.☺♥☺♥*
    *♥♣♫♥♣♥☺♥♫♥☺♥� �♣♥*
    *♥♥☺♣♥♫♥♥♫♥☺♥♫♥♣☺♥♥*
                        ▓█
                    ๑۩۞۩๑

Happy holydays! While there were many woes, trials and tribulations on this year, hopefully on this 2024 we're all able to move on and share new emotions!:dragon_dg:

Enjoy with family, or with friends!♫:dogepaw::fullheart:
vani 28 sierpnia 2023 o 14:58 
Hii~~

Senpai, in both puzzles and analysis, the up awwow wesets the boawd to the vewy stawting position. The code in the wespective keyboawd.ts files is like:

kbd.bind(['up', '0'], pweventing(function() { contwol.fiwst(ctwl); ctwl.wedwaw(); }));

Howevew, in wound/swc/keyboawd.ts, it says:

ctwl.usewJump(1); ctwl.wedwaw();

As we can see, duwing wounds of chess, the up awwow sets the boawd to the position aftew the fiwst move!! O.O

This is inconsistent but luckily, all we need to do is change it to

ctwl.usewJump(0); ctwl.wedwaw();

This fixie wixies the pwoblem
xD starts twerking
DartKitten 16 lipca 2023 o 15:18 
pinyus :gymBOSS:
400% More Ants 20 lutego 2023 o 8:12 
pennis
Sjru 🐲 24 grudnia 2022 o 13:55 
:firedragon::rred::ered::rred::omfg:

                    :first_star:
                   ☼☼
                 *•○♥○•* 
               *♥♫♀♂♫♥*’ 
             *♥•♦►♫◄••♥*
           *♥☺▬♥☺♥▬☺*
         *♥•♥▬#♠ ♥#▬♥•*♥*
        *♥♫♥♥▬♫♥ ♥♫▬♥*♫*
      *♥☺♥☺♥♫*♣♥♫.☺♥☺♥*
    *♥♣♫♥♣♥☺♥♫♥☺♥� �♣♥*
    *♥♥☺♣♥♫♥♥♫♥☺♥♫♥♣☺♥♥*
                        ▓█
                    ๑۩۞۩๑
Things had improved hopefully the same for you, the next 2023 I bet it will be even better! I wish you the best on it :dragonhopeful:

Have fun with family if possible with frends too♫ :pawpawpaw:

~Sjru :fullheart::