Fastela
 
 
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fastela.cfg
// Fastela CS:GO config - Updated October, 6th 2019.

// Launch options
// -freq 144 -novid -console -noforcemaccel -noforcemparms -noforcemspd -language bananagaming +exec fastela

// Content
// 1. Rates
// 2. Mouse
// 3. Video
// 4. Audio
// 5. HUD
// 6. Radar
// 7. Viewmodel
// 8. Crosshairs
// 9. Misc
// 10. Binds

// 1. Rates
rate "786432";
cl_cmdrate "128";
cl_updaterate "128";
cl_interp_ratio "1";
cl_lagcompensation "1";

// 2. Mouse
sensitivity "0.83";
zoom_sensitivity_ratio_mouse "0.818933027098955175";
m_rawinput "1";
m_pitch "-0.022";
m_customaccel "0";
m_customaccel_max "0";
m_customaccel_scale "0";
m_mouseaccel1 "0";
m_mouseaccel2 "0";
m_mousespeed "0";
m_rawinput "1";
joystick "0";
joystick_force_disabled "1";
joystick_force_disabled_set_from_options "1";

// 3. Video
mat_monitorgamma "2";
fps_max "299";
fps_max_menu "299";
r_dynamic "0";
r_drawtracers_firstperson "1";
r_drawparticles "0";

// 4. Audio
volume "0.75";
voice_enable "1";
voice_scale "0.6"; // receive volume
voice_mixer_volume "0.9"; // send volume
windows_speaker_config "1"; // headphone audio output
snd_musicvolume "0";
snd_mix_async "1";
snd_mixahead "0.05"; // sound delay
snd_headphone_pan_exponent "1.2";
snd_headphone_pan_radial_weight "0.5";
snd_front_headphone_position "53.2";
snd_rear_headphone_position "90.0";
snd_legacy_surround "1"; // emulated surround sound
snd_mute_losefocus "1"; // mute game when alt-tabbed
lobby_voice_chat_enabled "0"; // voice chat in lobby
snd_deathcamera_volume "0";
snd_mapobjective_volume "0"; // The bomb music played prior to the ten-second warning
snd_menumusic_volume "0";
snd_roundend_volume "0";
snd_roundstart_volume "0";
snd_tensecondwarning_volume "0.2"; // Bomb timer music

// 5. HUD
hud_scaling "0.80"; // CS:S sized HUD
hud_showtargetid "1";
cl_hud_background_alpha "0.100000";
cl_hud_bomb_under_radar "0";
cl_hud_color "1";
cl_hud_healthammo_style "1";
cl_hud_playercount_pos "0";
cl_hud_playercount_showcount "1";
cl_hud_radar_scale "1.3";
cl_showloadout "1";
cl_showpos "0";
cl_showfps "1";
net_graph "1";
net_graphproportionalfont "0";
net_graphpos "10";

// 6. Radar
cl_hud_radar_scale "1";
cl_radar_always_centered "0";
cl_radar_rotate "1";
cl_radar_scale "0.4";
cl_radar_icon_scale_min "1";
cl_radar_square_with_scoreboard "1";

// 7. Viewmodel & Bob
cl_righthand "0";
viewmodel_presetpos "0";
viewmodel_fov "68";
viewmodel_offset_x "2";
viewmodel_offset_y "2";
viewmodel_offset_z "-2";
viewmodel_recoil "0";
cl_bobamt_lat "0.1";
cl_bobamt_vert "0.1";
cl_bobcycle "0.98";
cl_viewmodel_shift_left_amt "0.5";
cl_viewmodel_shift_right_amt "0.25";
cl_bob_lower_amt "5";

// 8. Crosshairs

// Crosshair #1 (cross)
alias crosshair1 "cl_crosshairstyle 4; cl_crosshairsize 2; cl_crosshairthickness 1; cl_crosshairgap -1; cl_fixedcrosshairgap 3; cl_crosshairdot 0; cl_crosshairusealpha 1; cl_crosshairalpha 999; cl_crosshair_drawoutline 0; cl_crosshair_outlinethickness 1; cl_crosshairgap_useweaponvalue 0; cl_crosshaircolor 5; cl_crosshaircolor_r 100; cl_crosshaircolor_g 200; cl_crosshaircolor_b 100;"

// Crosshair #2 (dot)
alias crosshair2 "cl_crosshair_drawoutline 1; cl_crosshair_dynamic_maxdist_splitratio 0.35; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 0.5; cl_crosshair_dynamic_splitdist 7; cl_crosshair_outlinethickness 1; cl_crosshairalpha 150; cl_crosshaircolor 5; cl_crosshairdot 1; cl_crosshairgap -4.5; cl_crosshairgap_useweaponvalue 0; cl_crosshairscale 0; cl_crosshairsize 0.5; cl_crosshairstyle 5; cl_crosshairthickness 1; cl_crosshairusealpha 1; cl_fixedcrosshairgap 3;"

// Crosshair #3 (scream)
alias crosshair3 "cl_crosshairstyle 6; cl_crosshairsize 4; cl_crosshairgap -1; cl_crosshairgap_useweaponvalue 1; cl_crosshairthickness 1; cl_crosshairdot 0; cl_crosshaircolor 1; cl_crosshairusealpha 1; cl_crosshairalpha 255; cl_crosshair_drawoutline 0; cl_crosshair_outlinethickness 0;"

// Crosshair #4 (red)
alias crosshair4 "cl_crosshairstyle 6; cl_crosshairsize 2; cl_crosshairgap -3; cl_crosshairgap_useweaponvalue 0; cl_crosshairthickness 1; cl_crosshairdot 0; cl_crosshaircolor 0; cl_crosshairusealpha 1; cl_crosshairalpha 255; cl_crosshair_drawoutline 0; cl_crosshair_outlinethickness 0;"

// Crosshair #5 (Summit1G)
alias crosshair5 "cl_crosshairstyle 4; cl_crosshairsize 4; cl_crosshairgap 5; cl_crosshairthickness 1; cl_crosshairdot 1; cl_crosshaircolor 1; cl_crosshairusealpha 1; cl_crosshairalpha 255; cl_crosshair_drawoutline 0; cl_crosshair_outlinethickness 0;"

// Selecting the red crosshair
crosshair4;

// 9. Misc
developer "0";
con_enable "1";
con_filter_enable "2"; // print console on screen
con_filter_text "Damage"; // highlight damage in console
con_filter_text_out "Player:";
ui_steam_overlay_notification_position "bottomright";
player_nevershow_communityservermessage "1";
mm_dedicated_search_maxping "50"; // max ping for matchmaking games
gameinstructor_enable "0";
option_duck_method "0";
option_speed_method "0";
cl_forcepreload "0";
cl_downloadfilter nosound; // mapsonly pls volvo
cl_disablehtmlmotd "0";
cl_autohelp "0";
cl_showhelp "0";
cl_disablefreezecam "1";
cl_dm_buyrandomweapons "0";
cl_teammate_colors_show "1";
cl_autowepswitch "0"; // auto weapon switch on pickup
cl_use_opens_buy_menu "1"; // E opening buy menu
cl_scoreboard_mouse_enable_binding "+attack2"; // press mouse2 to enable mouse on the scoreboard
closeonbuy "0";
hud_takesshots "0"; // scoreboard screenshot at end of match
cl_join_advertise "2";
cl_teamid_overhead_always "1";
cl_mute_enemy_team "1";
func_break_max_pieces "0";
lobby_default_privacy_bits1 "1";

// 10. Binds
unbindall;

// Weapons
bind 1 "slot1";
bind 2 "slot2";
bind 3 "slot3";
bind 4 "slot4";
bind 5 "slot5";
bind 6 "slot6";
bind 7 "slot7";
bind 8 "slot8";
bind 9 "slot9";
bind z "slot12";
bind c "use weapon_smokegrenade";
bind f "use weapon_knife;use weapon_flashbang";
bind v "use weapon_molotov; use weapon_incgrenade";

// Movements
bind w "+forward";
bind a "+moveleft";
bind s "+back";
bind d "+moveright";
bind r "+reload";
bind SHIFT "+speed";
bind CTRL "+duck";
bind MWHEELDOWN "+jump";

// Mouse
alias dropbomb "use weapon_knife;use weapon_c4;drop;slot2;slot1";
bind mouse1 "+attack";
bind mouse2 "+attack2";
bind mouse3 "dropbomb";
bind mouse5 "+voicerecord";

// Misc
bind q "r_cleardecals";
bind y "messagemode";
bind u "messagemode2";
bind e "+use";
bind \ "toggleconsole";
bind TAB "+showscores";
bind g "drop";
bind = "toggle volume 0.75 0.4 0.08 0"; // toggle game volume
bind - "toggle cl_mute_enemy_team 1";
bind x "radio2";
bind 0 "holdpos";
bind m "chooseteam";
bind ESCAPE "cancelselect";
bind b "buymenu";
bind t "+spray_menu";
bind i "+lookatweapon";
bind "rightarrow" "cl_righthand 1";
bind "leftarrow" "cl_righthand 0";

// Team equipment
bind "Alt" "show";
alias show "show1";
alias show1 "+cl_show_team_equipment; alias show show2";
alias show2 "-cl_show_team_equipment; alias show show1";

// Jumpthrow
alias "+jumpthrow" "+jump; +attack";
alias "-jumpthrow" "-jump; -attack";
bind "n" "+jumpthrow";

// Aliases
alias "showmouse"; // for mouse on scoreboard
alias "dc" "disconnect";

// Toggle HUD
alias hud "toggle cl_draw_only_deathnotices 1 0";

host_writeconfig; // write settings to config.cfg
mat_savechanges; // write video settings to registry

clear;
echo "Config loaded successfully. Enjoy your game!";
echo "";
echo "Use commands crosshair1, crosshair2... to change your crosshair.";
echo "";