CueZero
Kei&Zack, 29, San Francisco, Oakland + Japan!   Chiba, Japan
 
 
That one Steam user that was on Boston Globe [www.bostonglobe.com]
( Follow the Cue-Rater Curator for unique indies! Also reviewing for ReviewExperts and IndiePromo )
地獄の一丁目か? そいつぁー俺にお似合いだぜ!
Freelance translator (Japanese), writer, gamedev manslave.
未来は俺等の手の中 Japanese Public Enemy No. 1

I like to ramble about games: http://cueindiereview.blogspot.com/
contact and inquiries: electrickeishock (at) gmail dot com

Embracer of the obscure, bizarre and different. Heretic.
次は負けないぞ. :9mm:
Currently Online
Artwork Showcase
Thunderbolt Buddha
45 8
Review Showcase
21 Hours played
I've never been much of an online multiplayer kind of guy, in my household we couch co-op and that's just always been our tradition. Playing side by side with friends and family, bulky plastic controllers in hand is a lost art and one that deserves a lot more attention. We've seen many titles try and bring back this passion for a more human gaming experience in the living room recently with successful titles like Nidhogg and TowerFall Ascension reminding us of that feeling of intense person-to-person competition and friendly rivalry we were able to get with console games in the past. With the rising popularity of online PC gaming where does this close and personal human interaction go, is there still room for the local multiplayer experience?

Crawl thinks so, and it answers the call by pitting man against monster, friend against friend, in the darkest and nethermost of dungeons of the most replayable player on player brawler to date. You will die many times by the hands of your most trusted acquaintances but as Bram Stoker once wrote, "We learn from failure, not from success!”

The heavy, ominous chip melody evokes a feeling of terror and haste as the monsters swarm about the mortal player for their own chance at sweet humanity, and must tear it from the cold dead hands of their cohort before losing the chance to turn the tables. All sound direction is incredibly fitting, with voice samples sounding as if straight out of an authentic 80's pinball machine or arcade cabinet. Suspenseful horror aesthetics and the doom-impending tone of the music compliment the tension, chaos and madness of the multiplayer struggle for supremacy all too well.

You begin by choosing one of the Gods of unspeakable horrors, determining which set of ghastly familiars you will be taking control of and leveling up throughout your mad grab for humanity. Blood is gained as you spill it from your human target to be exchanged for gold and used at merchants to buy an array of varied equipment and skills, ranging anywhere from double-daggers with fast speed but short reach to floating glyphs that fire lasers on your command. This puts a lot of motivation on the monster players to bleed the human as much as possible, in order to better prepare themselves with loot once stealing back humanity.

Monsters themselves add one of the deepest layers of the game, each with branching sets of evolution trees to play around with. Evolving your monsters is dependent on Vitae which is acquired through enemy humans leveling up, and keeps the playing field between the two more or less balanced. Honestly, though, I don't think anyone is capable of explaining the mechanics as well as the trailer does.

Before even getting a chance to sink my teeth into Crawls' gritty and visceral gameplay I couldn't stop watching the trailer, it sent chills down the spine. It's really the most captivating I'd seen in awhile and the narration nails the urgency of your doom-ridden quest. I had to know how such an effective voice actor was acquired.

After questioning the developers on the subject, it turns out that the narration wasn't hired or professional help at all, but the contributions of a close friend they had previously worked with and this fact just fortified in my mind the strong bonds behind the creation of the game and it's origin of a personal and human nature. According to Dave, "The voice actor from the trailer is a friend of ours, Adrian Vaughan. He’s a 3d artist who we met at the first game studio that Barney and I worked at together. He’s one of those guy’s who’s always putting on funny accents and I got him to do some voices for an adventure game I made for a competition (called The Unicated)."

Apparently they weren't expecting the trailer to gain as much attention and praise as it did for the game, as Dave goes on, "We were incredibly pleased with how the trailer went, we had no idea if it would be received well or not while we were working on it. We thought it might be too long, or wordy, and it was difficult getting a balance of the tone and the explanation of the game. We’re so glad we did it that way now though."

Crawl clearly has some heavy retro arcade influences, and upon discussing the game with the developers the sources of inspiration were confirmed. "For Barney, two big inspirations were Bomberman and Gauntlet, and they shine through in the gameplay most of all." and with it's blend of the dungeon delving hack'n'slash action of Gauntlet and the rage-inducing competitive aspect of Bomberman, I'm inclined to agree that both of these examples shine through. He continues to explain, "We’ve grabbed inspiration from tonnes of games though really, old RPGs like Legend of Zelda, the gothic tone of the first Diablo, and a bit of Dark Souls’ brutality to name a few." All being perfect representations of where Crawl takes its grim and savage direction.

This is a game that will bring together the most unsuspecting of players, serious-minded people who don't even game will forget themselves and get caught up in the blood-boiling clash for mortality. Not only does it bring friends together but it tests the limits of your friendship, edging you closer to feelings of vengeance on your once trusted peer. Similar to the feeling of having the excitement of 1st place in Mario Kart swiftly crushed and ripped from you by a friend lucky enough to get that one Blue Shell and take your place of glory, leaving you with nothing but the desire to track them down and kick their ♥♥♥.

Crawl is a game made by friends, for friends. A multiplayer experience unlike anything seen since the 90's. A game made by two close compatriots who wanted to rediscover and reinvent what gathered them around the tube so many years ago. The kind of entertainment we've lost sight of after so many years of growing into adults, getting jobs and families, and in general forgetting what made us really have fun as kids.

Despite being its best around warm-bodied experiences I can still wholeheartedly recommend the game even for those who might be too busy or too far from friends to partake in the multi-person mayhem. With bots and their adjustable difficulty, I was still kept on the edge of my seat during every attempt to steal the victory from the intelligent computer opponents. With even more balancing on the horizon as well as constant updates to content, and a serious community involvement from the developers on forums there is pure determination shown in shaping the game how players want and proves that Crawl is already one of the shining examples of Early Access done right.
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地獄の一丁目か? そいつぁー俺にお似合いだぜ!
Steam Sales Pact 2015 (and beyond): To purchase games from itch.io this year [pbs.twimg.com]
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Exterminate All Rational Thought.

未来は俺等の手の中

Attention: We travel between Japan and San Francisco a lot for translation work and family. If gone for long periods of time, that's why!

Art devour-er and self-proclaimed weirdo.
Devout worshipper at the holy altar of music and cinema, especially the dark, obscure, and strange. Listens to everything from Norweigan Black Metal, Swedish Death Metal to Japanese Experimental, to Bay Area crust punk, to Kosmiche Krautrock and everything inbetween.

As for games I like playing and sharing anything original, different, trippy, colorful, crazy chaotic, or weird. I also grew up in the arcades with a fistful of quarters and have a knack for classic and retro shoot 'em ups, beat 'em ups, and fighting games.

Warning: I play and share weird, trippy, sometimes surreal, usually pretty out-there games and am okay with that. If you can't indulge me or at least ignore me, then drop me :P My hope though, is that you're as open-minded and strange as I am and enjoy what I post and review! :D

Heroes:
Shohei Imamura
Quorthon
Jack London
Shinya Tsukamoto
Yamataka eYe
Bill Waterson
Akaji Maro
Kenji Miyazawa
David Lynch
Sabu
Bernie Worrel
Tatsuya Yoshida
John Zorn
Hideshi Hino
Hunter S. Thompson
Suehiro Maruo
William S. Burroughs

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https://youtu.be/diR4dCn0R0s
Through the darkness of future past, the magician longs to see,
one chance out between two worlds, fire walk with me.
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Keep games weird. Keep making weird games!
Achievement Showcase
7,910
Achievements
7
Perfect Games
17%
Avg. Game Completion Rate
Screenshot Showcase
Look who it is :D (Hint: it's me)
36 6

Recent Activity

1.5 hrs on record
last played on May 26
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last played on May 26
1.6 hrs on record
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tarako 22 hours ago 
:bracket3left::alienmouth::alienmouth::alienmouth::alienmouth::alienmouth::bracket3right:
:pg_star::pinkFlowerNKOA::pinkFlowerNKOA::pg_star::pinkFlowerNKOA::pinkFlowerNKOA::pg_star:
:pinkFlowerNKOA::pg_star::pg_star::pinkFlowerNKOA::pg_star::pg_star::pinkFlowerNKOA:
:pinkFlowerNKOA::pg_star::pg_star::pg_star::pg_star::pg_star::pinkFlowerNKOA:
:pg_star::pinkFlowerNKOA::pg_star::pg_star::pg_star::pinkFlowerNKOA::pg_star:
:pg_star::pg_star::pinkFlowerNKOA::pg_star::pinkFlowerNKOA::pg_star::pg_star:
:pg_star::pg_star::pg_star::pinkFlowerNKOA::pg_star::pg_star::pg_star:
:bracket3left::alienmouth::alienmouth::alienmouth::alienmouth::alienmouth::bracket3right:
Have a nice weekend
ღ Ayumi ღ May 25 @ 6:04am 
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀:raburabu:
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀:KittySkas:
tarako May 18 @ 2:32pm 
:Terramus::Auraco::Terramus::Auraco::Terramus::Auraco::Terramus:
:pg_star::POWERUPSBOMB::POWERUPSBOMB::pg_star::themoon::themoon::pg_star:
:POWERUPSBOMB::pg_star::pg_star::themoon::pg_star::pg_star::themoon:
:POWERUPSBOMB::pg_star::pg_star::pg_star::pg_star::pg_star::themoon:
:pg_star::POWERUPSBOMB::pg_star::pg_star::pg_star::themoon::pg_star:
:pg_star::pg_star::POWERUPSBOMB::pg_star::themoon::pg_star::pg_star:
:pg_star::pg_star::pg_star::POWERUPSBOMB::pg_star::pg_star::pg_star:
:Auraco::Terramus::Auraco::Terramus::Auraco::Terramus::Auraco:
Have a nice weekend
tarako May 11 @ 2:30pm 
:Terramus::Auraco::Terramus::Auraco::Terramus::Auraco::Terramus:
:pg_star::themoon::themoon::pg_star::bbl::bbl::pg_star:
:themoon::pg_star::pg_star::bbl::pg_star::pg_star::bbl:
:themoon::pg_star::pg_star::pg_star::pg_star::pg_star::bbl:
:pg_star::themoon::pg_star::pg_star::pg_star::bbl::pg_star:
:pg_star::pg_star::themoon::pg_star::bbl::pg_star::pg_star:
:pg_star::pg_star::pg_star::themoon::pg_star::pg_star::pg_star:
:Auraco::Terramus::Auraco::Terramus::Auraco::Terramus::Auraco:
Have a nice weekend
ღ Ayumi ღ May 10 @ 11:38pm 
ɪ ʜᴏᴘᴇ ʏᴏᴜ ʜᴀᴠᴇ ᴀ ɢʀᴇᴀᴛ ᴡᴇᴇᴋᴇɴᴅ~:shigure2::heartris: