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󠀡WANGYIFANG.COM   Shanghai, Shanghai, China
274
级
300 点经验值
 
 
►ABOUT ME◄ [wangyifang.com]      ►WEIBO SHOW CSGO◄
►MY CONFIG GITHUB◄ [github.com]    ►STEAM FANS MAIL◄
►CSGO.LINK◄ [www.csgo.link]      ►我的Steam大号◄ [www.csgo.link]
  
因 Steam Bug,现不在接收不认识的人好友请求。
Due to Steam Bug, random friend requests are no longer accepted.

For all issues related to Valve's games, technical support, or Steam™, please visit the Steam Support Site .
Steamworks and Steam Distribution: Please see the Steamworks FAQ for instructions on submitting your game for consideration.
Postal address:
PO BOX 1688
Bellevue, WA 98009

---PC Specifications / PC Equipment---
Monitor I: BenQ zowie XL2540 240hz
Monitor II: AOC 60hz
Monitor III: AOC 60hz
Resolutions: 4k resolution at 1080p1920
Mouse: SteelSeries rival300 black
DPIs:9500
Windows Sens:2/11
Game Sens:0.3
AWP Sens:0.4
Mousepads:SteelSeries
Keyboard: Varmilo VA87M DIY
Headset: Sony MDR-Z1R
Audio decoder:Lynx Studio Hilo DAC
Headphone amplifier:Sony TA-ZH1ES
Desktop sound:Sony CAS-1
OS: Windows 10 Pro - 64-bit
Motherboard: ASUS Z10PE-D8 WS
CPU: 2x Intel Xeon E5-2699 v3 (2.3G,145W,L3:45M,18C,HT)
GPU: 4x Nvidia GTX 1080Ti (SLI)
RAM: Dominator® Platinum Series 128GB (8 x 16GB) DDR4 DRAM 3200MHz C16 Memory Kit
SSD: Inter S3510 1.2T SSD
HDD: 7x HGST HUH721010ALE600 HE10 10TB
Microphone: Not yet purchased

--- Achieved CS:GO Ranks & 2013/10/20 Play CSGO ---
Silver I
Silver II
✔Silver III
✔Silver IV
✔Silver Elite
✔ Silver Elite Master (2013.12.14)
✔ Nova I (2015.1.10)
✔ Nova II
✔ Nova III
✔ Nova Master
✔ Master Guardian I
✔ Master Guardian II
✔ Master Guardian Elite (2017.03.24)
✔ Distinguished Master Guardian (2017.07.05)
✔ Legendary Eagle (2017.08.09 23:41:06)
✔ Legendary Eagle master (2017.09.25 18:54:32)
✔ Supreme Master First Class (2020.03.04 20:21:31)
Global Elite

-language english -worldwide -perfectworld1 -32bpp -threads 4 -high -noipx -nojoy -tickrate 128 -processheap
sdr ClientForceRelayCluster cant pwg ♥♥♥♥ pwt
host_timescale 1
ent_fire !self addoutput "modelscale 0.5
cl_crosshair_recoil
bind "w" "+forward;cl_clanid 30574944" Perfect platform
bind "s" "+back;cl_clanid 30513714" Battle platform
bind "d" "+moveright;cl_clanid 28416384" Glory certification
bind "a" "+moveleft;cl_clanid 28415557" CS:GO perfect world
bind "r" "+reload;cl_clanid 31859648"
bind "SPACE" "+jump;cl_clanid 30574953"
bind "CTRL" "+duck;cl_clanid 30574980"


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非 Steam 游戏中
艺术作品展柜
------------------------ Welcome to my home page message ------------------------
3
最喜爱的组
Valve is the developer of leading-edge technology, the Source™ game engine and Steam™, a broadband platform for delivering and managing digital content.
79
名成员
5
游戏中
9
人在线
6
聊天中
最喜爱的组
CS:GO国服 - 公共组
Counter-Strike: Global Offensive - Perfect World is a special version of Counter-Strike: Global Offensive released on 18 April 2017 for the Chinese market via publisher Perfect World.
228
名成员
9
游戏中
18
人在线
25
聊天中
精选艺术作品展柜
CSGO PLUS
13 2
最喜爱的游戏
最喜爱的指南
创建者 - 🦌🎄🎅
16 个评分
Teach you how to release from the CSGO Sina microblogging blog, easy to understand, add bookmarks easy to publish. Android system can also be added directly to the desktop, one key to open.
截图展柜
My Valve Index VR
4 2 1
截图展柜
2020上海完美电竞嘉年华
6 2
创意工坊展柜
Here is a collection of all the major operations of the map, they are very good, this collection for like nostalgic players, and I use this collection also open a community server for playing these games.
10 个评分
创建者 - 🦌🎄🎅
完满主义者展柜
最喜爱的游戏
10,689
已游戏的小时数
32
已达成的成就数
评测展柜
已运行 10,689 小时
If you played through Half-Life 2, then there is a good chance that you will never forget your feelings the very first time that you set foot in City 17. The G-Man’s cryptic introduction, the bleak 1984-like environment, Dr. Breen’s strangely reassuring voice – they all combined to create one of the most memorable video game openings of all time. You may never forget your first experience with the gravity gun, setting traps for zombies in Ravenholm, or the first time that you crushed a Combine soldier with a toilet. Whatever your favorite aspects of Half-Life 2, the game suffered no shortage of set pieces, unique game mechanics, and joyous moments. And, if you are fortunate enough to play through Half-Life: Alyx, you will compile another impressive list of “wow” moments and first-time experiences, and ways in which virtual reality gaming will never again be the same for you. With Half-Life: Alyx, Valve has once again drawn a historical line of demarcation, and everything from this point forward will be measured against it.

It might sound like fanboyism to sum up my opinion of this game as “Valve has done it again”, but the expression fits perfectly -- Valve really has done it again. Half-Life: Alyx surpasses its peers in VR so profoundly that the biggest drawback of the game is that it might ruin future VR experiences for you once you have played through it. It looks incredible, sounds incredible, and plays better than any other game that this medium has to offer. It includes all of the hallmarks of a Valve-designed game and it carries a distinct Half-Life feel from beginning to end. But like Half-Life 2, it also introduces a handful of new game mechanics, enemies, and characters that fit into the series perfectly. And, to top it off all, it ends with arguably the most jaw-dropping narrative moment so far in the series.

In making Alyx the protagonist and ditching the silent protagonist that has defined Half-Life and Portal, Valve demonstrates a bit of wisdom that shows why Half-Life: Alyx is such a great game – they understand where to make changes and where to keep their formula intact. It wouldn’t have made sense for Alyx to be silent for the entire game, so Valve has embraced her being who she is – a resourceful, observant, and rebellious character who has grown up under Combine oppression and has made it her goal to rid the planet of their presence. Alyx frequently interjects her thoughts and emotions into the game, and they always seem to perfectly mirror what you, the player, are feeling at any given moment. It is one of the many subtle ways in which the game excels. Alyx and Russell exchange a lot of dialog, providing some much-needed exposition, a few hints, and a lot of quality humor.
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431
获得的奖励
2
送出的奖励
特卖星人统计数据
最高等级
21
对战头目数量
15

总经验值
17,899,519
打算交易的物品
15,275
已拥有的物品数
511
已进行的交易次数
2,281
市场交易次数
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---------------------------------Welcome to my profile---------------------------------
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:lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube:
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:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::Lasers::Lasers::Lasers::lcube::Lasers::lcube::Lasers::Lasers::Lasers::lcube::Lasers::lcube::Lasers::lcube::Lasers::Lasers::Lasers::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::Lasers::Lasers::Lasers::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::Lasers::Lasers::Lasers::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::Lasers::Lasers::lcube::Lasers::Lasers::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::Lasers::Lasers::Lasers::Lasers::Lasers::Lasers::lcube::Lasers::lcube::Lasers::lcube::Lasers::lcube::Lasers::Lasers::Lasers::Lasers::Lasers::Lasers::Lasers::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::Lasers::Lasers::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::Lasers::lcube::lcube::Lasers::Lasers::Lasers::lcube::lcube::Lasers::lcube::lcube::Lasers::lcube::lcube::Lasers::lcube::Lasers::Lasers::Lasers::Lasers::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::lcube::Lasers::Lasers::Lasers::lcube::Lasers::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::lcube::Lasers::Lasers::Lasers::Lasers::Lasers::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::Lasers::Lasers::Lasers::Lasers::lcube::Lasers::lcube::Lasers::lcube::lcube::Lasers::lcube::lcube::Lasers::Lasers::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::Lasers::Lasers::Lasers::Lasers::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::Lasers::Lasers::Lasers::lcube::lcube::Lasers::lcube::Lasers::Lasers::Lasers::Lasers::lcube::Lasers::lcube::Lasers::Lasers::Lasers::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::lcube::lcube::lcube::Lasers::Lasers::lcube::Lasers::Lasers::Lasers::Lasers::lcube::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::Lasers::Lasers::Lasers::Lasers::Lasers::Lasers::lcube::lcube::lcube::Lasers::Lasers::lcube::Lasers::Lasers::Lasers::Lasers::Lasers::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::Lasers::lcube::lcube::Lasers::Lasers::Lasers::lcube::lcube::lcube::lcube::lcube::Lasers::Lasers::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::Lasers::Lasers::Lasers::lcube::Lasers::lcube::Lasers::Lasers::lcube::Lasers::lcube::Lasers::lcube::Lasers::Lasers::Lasers::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::Lasers::Lasers::Lasers::lcube::Lasers::lcube::lcube::lcube::Lasers::lcube::lcube::lcube::Lasers::lcube::Lasers::lcube::Lasers::Lasers::Lasers::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::Lasers::Lasers::Lasers::lcube::Lasers::lcube::lcube::Lasers::lcube::lcube::lcube::lcube::Lasers::Lasers::Lasers::Lasers::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::Lasers::lcube::Lasers::Lasers::Lasers::lcube::lcube::Lasers::lcube::Lasers::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::Lasers::Lasers::Lasers::Lasers::Lasers::Lasers::Lasers::lcube::Lasers::lcube::lcube::lcube::Lasers::Lasers::lcube::lcube::Lasers::Lasers::lcube::lcube::Lasers::lcube::lcube::lcube::lcube::lcube::lcube:
:lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube::lcube:
视频展柜
Dragon lore drops
4

最新动态

总时数 637 小时
最后运行日期:12 月 6 日
总时数 4,637 小时
最后运行日期:12 月 6 日
总时数 3,544 小时
最后运行日期:12 月 6 日
WTF 12 月 5 日 上午 8:12 
:Aegg::serpent::serpent::serpent::Aegg::Aegg::Aegg::serpent::serpent::serpent::Aegg:
:serpent::luv::luv::luv::serpent::Aegg::serpent::cwd_heart::cwd_heart::cwd_heart::serpent:
:serpent::luv::luv::luv::luv::serpent::cwd_heart::cwd_heart::cwd_heart::cwd_heart::serpent:
:serpent::luv::luv::luv::luv::luv::cwd_heart::cwd_heart::cwd_heart::cwd_heart::serpent:
:Aegg::serpent::luv::luv::luv::cwd_heart::cwd_heart::cwd_heart::cwd_heart::serpent::Aegg:
:Aegg::Aegg::serpent::luv::luv::luv::cwd_heart::cwd_heart::serpent::Aegg::Aegg:
:serpent::Aegg::Aegg::serpent::luv::cwd_heart::cwd_heart::serpent::Aegg::Aegg::serpent:
:Eagle_hoi::serpent::Aegg::Aegg::serpent::luv::serpent::Aegg::Aegg::serpent::Eagle_hoi:
:luv::Eagle_hoi::serpent::Aegg::Aegg::serpent::Aegg::Aegg::serpent::Eagle_hoi::luv:
羽殇 12 月 4 日 下午 11:23 
‍.        .★ * ★..
  .*★ *. *..*   ★
  ★       ★
  ‘*. *'  ʜᴀᴘᴘʏ 🧸 ᴅᴀʏ
    ‘★.   ★’
       ‘*..★ ​​​
小海星 12 月 3 日 下午 9:47 
────(♥)(♥)(♥)────(♥)(♥)(♥) __ ɪƒ ƴσυ'ʀє αʟσηє,
──(♥)██████(♥)(♥)██████(♥) ɪ'ʟʟ ɓє ƴσυʀ ѕɧα∂σѡ.
─(♥)████████(♥)████████(♥) ɪƒ ƴσυ ѡαηт тσ cʀƴ,
─(♥)██████████████████(♥) ɪ'ʟʟ ɓє ƴσυʀ ѕɧσυʟ∂єʀ.
──(♥)████████████████(♥) ɪƒ ƴσυ ѡαηт α ɧυɢ,
────(♥)████████████(♥) __ ɪ'ʟʟ ɓє ƴσυʀ ρɪʟʟσѡ.
──────(♥)████████(♥) ɪƒ ƴσυ ηєє∂ тσ ɓє ɧαρρƴ,
────────(♥)████(♥) __ ɪ'ʟʟ ɓє ƴσυʀ ѕɱɪʟє.
─────────(♥)██(♥) ɓυт αηƴтɪɱє ƴσυ ηєє∂ α ƒʀɪєη∂,
───────────(♥) __ ɪ'ʟʟ ʝυѕт ɓє ɱє.
猫右ッAqukinn👻 11 月 26 日 下午 4:17 
又是个给G胖上供的季节:praisesun:
周末愉快哈~:Mirro_love:
Tao 11 月 26 日 上午 4:56 
大佬csgolink来的想要个好友位:steamhearteyes:
小海星 11 月 26 日 上午 2:27 
马上就要2022年了呢