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If this line exists for you, download and install DirectX End-User Runtimes (June 2010) from Microsoft on the client. This fixed it for me.
Here's streaming_client.exe.log. Line number two appears both with 5.1 and stereo selected in the client. The machine (client) plays back 5.1 material with no problem through HDMI with Kodi media center.
Fri Feb 05 09:07:32 2016 UTC - Initializing player
Fri Feb 05 09:07:32 2016 UTC - Failed to initialize xaudio2, 5.1 audio may not be supported. Error: XAudio2: XAudio2Create() failed at initialization
Fri Feb 05 09:07:32 2016 UTC - Refresh rate: 59.94
Fri Feb 05 09:07:32 2016 UTC - Effective rate: 59.69
Fri Feb 05 09:07:32 2016 UTC - Video size: 1920x1080, output size: 1920x1080
Fri Feb 05 09:07:32 2016 UTC - Initialized player
Fri Feb 05 09:07:32 2016 UTC - Server available at address: 192.168.1.100:27031
Fri Feb 05 09:07:32 2016 UTC - Connecting to server at address: 192.168.1.100:27031
Fri Feb 05 09:07:32 2016 UTC - Session state Idle -> Connecting
Fri Feb 05 09:07:32 2016 UTC - Session state Connecting -> Authenticating
Fri Feb 05 09:07:32 2016 UTC - Video size: 1920x1080, output size: 1920x1080
Fri Feb 05 09:07:33 2016 UTC - Session state Authenticating -> Negotiating
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlAuthenticationResponse
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlNegotiationInit
Fri Feb 05 09:07:33 2016 UTC - Session state Negotiating -> StreamStarting
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlNegotiationSetConfig
Fri Feb 05 09:07:33 2016 UTC - Session state StreamStarting -> Streaming
Fri Feb 05 09:07:33 2016 UTC - Attaching controller XInput Controller with ID 0
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlSetQoS
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlSetTargetBitrate
Fri Feb 05 09:07:33 2016 UTC - Starting audio stream: frequency=48000, channels=6
Fri Feb 05 09:07:33 2016 UTC - Opened audio device: format=2, channels=6, frequency=48000
Fri Feb 05 09:07:33 2016 UTC - Initialized audio decoder: codec=3, sample rate=48000, channels=6
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlStartAudioData
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlSetTitle
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlSetIcon
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlSetCursor
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlSetCursorImage
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlSetTitle
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlSetIcon
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlSetActivity
Fri Feb 05 09:07:33 2016 UTC - Video size: 1920x1080, output size: 1920x1080
Fri Feb 05 09:07:33 2016 UTC - DXVA init resetting SDL renderer
Fri Feb 05 09:07:33 2016 UTC - DXVA: Using device NVIDIA GeForce GTX 660
Fri Feb 05 09:07:33 2016 UTC - DXVA: H.264 variable-length decoder, no film grain technology
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlStartVideoData
Fri Feb 05 09:07:33 2016 UTC - Got control packet k_EStreamControlVideoEncoderInfo
Fri Feb 05 09:07:33 2016 UTC - Video size: 1920x1080, output size: 1920x1080
Fri Feb 05 09:07:33 2016 UTC - Marking frame 3 complete with status k_EStreamFrameResultDroppedLate
Fri Feb 05 09:07:33 2016 UTC - Marking frame 4 complete with status k_EStreamFrameResultDroppedLate
Fri Feb 05 09:07:33 2016 UTC - Marking frame 5 complete with status k_EStreamFrameResultDroppedLate
Fri Feb 05 09:07:33 2016 UTC - Had to wait 11 ms to get available buffer
Fri Feb 05 09:07:33 2016 UTC - Marking frame 7 complete with status k_EStreamFrameResultDroppedLate
Fri Feb 05 09:07:34 2016 UTC - Got control packet k_EStreamControlSetCursor
Fri Feb 05 09:07:34 2016 UTC - Got control packet k_EStreamControlSetCursorImage
Fri Feb 05 09:07:34 2016 UTC - Got control packet k_EStreamControlHideCursor
Fri Feb 05 09:07:34 2016 UTC - Got control packet k_EStreamControlSetCursor
Fri Feb 05 09:07:36 2016 UTC - Targeting 59.69 FPS
Fri Feb 05 09:07:36 2016 UTC - Got control packet k_EStreamControlSetTargetFramerate
Fri Feb 05 09:07:36 2016 UTC - Got control packet k_EStreamControlVideoEncoderInfo
Fri Feb 05 09:07:36 2016 UTC - libav info: Reinit context to 1920x1088, pix_fmt: 61
Fri Feb 05 09:07:36 2016 UTC - Marking frame 183 complete with status k_EStreamFrameResultDroppedLate
Fri Feb 05 09:07:36 2016 UTC - Marking frame 189 complete with status k_EStreamFrameResultDroppedLate
Fri Feb 05 09:07:37 2016 UTC - Targeting 59.69 FPS
Fri Feb 05 09:07:37 2016 UTC - Got control packet k_EStreamControlSetTargetFramerate
Fri Feb 05 09:08:35 2016 UTC - Got control packet k_EStreamControlSetCursor
Fri Feb 05 09:08:36 2016 UTC - Got control packet k_EStreamControlSetCursor
Fri Feb 05 09:08:36 2016 UTC - Got control packet k_EStreamControlSetTitle
Fri Feb 05 09:08:36 2016 UTC - Got control packet k_EStreamControlSetIcon
Fri Feb 05 09:08:36 2016 UTC - Got control packet k_EStreamControlSetActivity
Fri Feb 05 09:08:37 2016 UTC - Session state Streaming -> StreamStopping
Fri Feb 05 09:08:37 2016 UTC - Stopped audio decoder
Fri Feb 05 09:08:37 2016 UTC - Detaching controller XInput Controller with ID 0
Fri Feb 05 09:08:37 2016 UTC - Session state StreamStopping -> Idle
dqtl74 you are a STAR! Thanks so much! :)
I really wonder what Microsoft is thinking when leaving DirectX stuff out of updates when it's needed by applications.
In my host system I was playing all the games I tried with no problem at all, hence I would never have thought that I was missing something DirectX related.