STEAM GROUP
GTGD S3 GTGD Unity
STEAM GROUP
GTGD S3 GTGD Unity
16
IN-GAME
117
ONLINE
Founded
March 24, 2015
Language
English
ABOUT GTGD S3

Tutorials and Games

If you're interested in game development then there's never been a better time to make games for fun! My tutorial series will you help gain a head start in game development. If you're looking to play games though, please do have a look at my titles Weekend Drive and Guild Commander. Thanks for coming by!

Feel free to send me a friend invite and I'll accept it.
POPULAR DISCUSSIONS
VIEW ALL (287)
RECENT ANNOUNCEMENTS
Long Road Weekend Drive V0.07!
40 Comments
Manci_TW Jan 2, 2017 @ 4:31am 
Hello everyone,

Our greenlight campaign has just started. The GTGD tutorials has a big place on development. I wanted also to thank for these wonderful tutorials. We are looking forward for your feedback and support. Happy new year!

http://steamcommunity.com/sharedfiles/filedetails/?id=831044575
jevenmieer Aug 25, 2016 @ 1:00am 
我们新开发的游戏,希望大家支持,谢谢。
Our new development of the game, I hope you support, thank you.
http://steamcommunity.com/sharedfiles/filedetails/?id=751406124&result=1
tsettsyung Jun 23, 2016 @ 9:32am 
Hey dude!
Loved your tutorials on Unet multiplayer. They were really helpful in debugging some of my issues. I have a game that I'm working on and you really helped me get started. Thanks man!

I do have a question, though. I've had a lot of trouble with disconnection (believe I keep going over the 'bandwidth' limit) has ANYONE found a way around this? Or perhaps how to increase the limit? I'm going out of my mind because I feel stuck between Unet, Photon or learning to code all my multiplayer stuff from scratch... AAAGGGHHH!!! lol

FYI - my game involves players fighting against massive waves of robots. So, a lot of position, rotation info - but I've been able to work around a bit by allowing the clients to move the bots between server updates (there is a bit of rubber banding, but at the moment it's survivable, lol). The worst seems to be the automatic weapons - they really cane the network data.
INDESTRUCTABLE Jun 11, 2016 @ 11:57am 
Hello everyone how many are into devlopement ? I work with multiple game engines but i prefer unity.
=||=Marcel=||= Apr 10, 2016 @ 11:48am 
GTGD Hello :) so i am working with Unet all does work, but the only Problem is the Server List, so Match maker, how much does it cost in the average ? 1 GB / 0.49 $ and i don`t own a Professinal version, how can i pass it ?
kLn Feb 16, 2016 @ 11:52am 
My game only works on firefox, I don't feel like pooping around for chrome users

http://www.kongregate.com/games/K413N/kalens-grenade-launcherer
VIEW ALL (406)
GROUP MEMBERS
Administrators
16
IN-GAME
117
ONLINE
1 IN CHAT
Enter chat room
Founded
March 24, 2015
Language
English