STEAM GROUP
CoaguCo Industries coaguco
STEAM GROUP
CoaguCo Industries coaguco
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ABOUT CoaguCo Industries

Making things to waste your time!

This is the Steam group for CoaguCo Industries. If we have game alphas, betas, releases, contests, or anything else it might be posted here. Especially if it has to do with Steam.
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Dev Diary - 5/29/20 - Haulin’ Oats And The Dope Game Remaster
Haulin’ Oats

This week was pretty much checking some small things off my list like updates to the HUD. Mostly for spacing of objects (status effects, items, etc) and tweaking the behavior of said object changes. Tweening sprites and whatnot.



Most of this “polish” is for the Steam Game Festival demo and soon to be available alpha v0.0.2. I know, I know, it has been mentioned a few times and it is close at hand but not quite yet. And, as I mentioned, not quite with multiplayer.

The card drawing system (Encounters, Resources, and Incidents) also got some love. Mostly cosmetic but also functional. Rebuilt the deck notification system and how cards are stored by the user; which also helps with how they are used in the game.

All in all, nothing dreadfully exciting.

The Dope Game Remaster

Prepare yourself… the update will not be ready tomorrow. In fact, I am postponing the remaster release until the end of summer. Why, you ask? I’m further behind than I expected and have more polish to add. Plus I’d like to have more time for the beta testing as well as time to get The Stash DLC up to snuff too.



That being said, here is an updated version of the inventory. This new layout offers more interaction with crew, drugs, and equipment. Also note that armor is now a thing.

I spent some time overhauling the API system and the drop / find system. You can now drop armor, weapons, drugs, and cash in any quantity and everything gets stored in the database for you or others to find. Previously you could only lose one of each type and, if it wasn’t found before you lost another, it would overwrite the previous one. Now there will be a smorgasbord of things to find. Also, they are linked to the area of town they are lost. Meaning that they can only be found there instead of randomly anywhere.

That’s about it for now. Next update will be just before the Steam Game Festival so expect more Haulin’ Oats news and a bit less about The Dope Game. See you then!

Dev Diary - 5/22/20 - Haulin’ Oats And The Dope Game Remaster
Haulin’ Oats

This week was more polish and more preparation for the Steam Game Festival. The demo, thankfully, was approved and is ready to go.



Since it has a separate repository from the main game, all of the changes I am making have to be ported over. That sucked up a lot more time than I expected really; even though each each activity / interface is its own scene in Godot. The cards being the biggest pain in the ass, which required rewriting some underlying systems.

That being said, the next alpha should be out around the same time as the Steam Game Festival (early June). Steam keys have been procured and will be distributed that week.

The Dope Game Remaster

Tried to crank out the last remaining environment assets this week. They seem to take about a day a piece actually. By that math, I didn’t get many of them done.



In between assets, I went in to check some things off my list. Kind of a double-check before pushing things to the beta branch. If I am still going to hit my May 30th deadline (which is about a week from today), the beta branch will probably end up with a very small window.

That being said, multiplayer will probably end up being patched in after May 30th. Most of my time has been sucked up revamping the main portion of the game itself and multiplayer still requires a lot of additional testing and functionality before it is ready for prime-time.

That’s about it for now, next week will hopefully be news on the imminent release of some things!

11 Comments
『Eχisͥ†eͣnͫƵ』 Mar 17, 2018 @ 4:15am 
£ᄐᄐ꒒ £ℜᄐᄐ ᅮꑙ ᗑ꒯꒯ ⋔ᄐ :DarkHeart:
Gramps Aug 13, 2016 @ 6:07am 
Hey there! Can you post over at http://steamcommunity.com/app/466800/discussions/1/ along with your OS and bit (32 or 64)? We can get it sorted!
ItsNotKeir Aug 13, 2016 @ 3:48am 
Hey the dope game has stopped working for me, I have reinstalled and stuff. When I launch the dope game it says godot game engine has stopped working :(
CoaguCo May 29, 2016 @ 9:55pm 
Hey guys, if you haven't seen the official post about CS:GO spam and giveaway links you can read it here: http://steamcommunity.com/groups/coaguco/discussions/0/364041432731069322/

Fast recap, anyone who posts CS:GO skins spam or external giveaway links will have their post deleted and possibly banned depending on how the mods feel. If it happens twice, you will be banned for a bit and posts deleted. Again, at the discretion of the mods!
Slav_Stinger May 18, 2016 @ 12:12pm 
Добовляйтесь, буду рад активным и общительным, адекватным в общении игрокам)
По возможности слежу за лентой! Лайки комментарии взаимно!:halloween:
Gramps May 3, 2016 @ 2:10pm 
What should we add you to?
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