STEAM GROUP
The Dragon Heretics TDHeretics
STEAM GROUP
The Dragon Heretics TDHeretics
1
IN-GAME
7
ONLINE
Founded
17 December, 2013
 This topic has been pinned, so it's probably important
Sky Reaper 26 Dec, 2013 @ 4:05pm
Version Up-Date Archive
===Change Log===
1/17/2014
Version 2.4.6a
**Scrapped current build for version 3, complete rewrite of the game.
-Bug fixes
-completed scene 2

12/26/2013
Version: 2.4.5a
Note: Save data is NOT compatible from previous releases.
-A LOT of bug fixes from the previous version.
-Added a test console which can be accessed by pressing ~ (use at your own risk).
-Replaced popup message handling so now it will no longer wait for the player to make an action.
-Prepared compatibility for luna engine (does not include luna engine).
-Added side quest system. There are 2 in Arcania village
-Added 100 or so weapons with their own unique sprites.
-Added 30 or so skills.
-Added Chain skill system for Gale’s battle style.
-Fixed bug where weather does not carry over to battle.
-Added fog system for well, fog and other effects…
-Changed the music up a bit (as some users didn’t like them).
-Updated UI
-Fixed battle symphony bug where paralysis would cause a trigger when the actor attempts to counter.
-Added scripts to better sort the battle command list. All abilities are listed under skills.
-Disabled save. You can only save with a dragon statue and a world map. Also, the auto save will still save your game every time you change maps.
-2 new minigames!
-Working hybrid Inn system
-Shop system that checks your levels and gives you Items based on your level.
-Fixed problematic crashing issues.
-Faster battle pace (which is after Scene 3).
-Level sync no longer removes your equipment.
-Another 30 minutes of gameplay. (@ RPG Forums users, you are getting a full 1 hour and 30 minutes). I forgot to give y’all the previous update. Ma bad.
-Tossing rule that limits access to alpha, everyone can join in and help!

12/26/2013
Version: 2.22a
Note: Save data is NOT compatible from releases 1.00a -> 2.01a
Major changes
• Reworked the “tutorial forest” by overhauling the graphics a bit and rewriting the story.
• Added an opening with Kaze and a mystery character soon to enter your party.
• Added a loading screen to hide screen tints and transitions. Also performs background operations that used to have been in the game to improve frame rates.
• Replaced face sets with better ones.
• Battle system balancing.
• Changed the audio of most scenes to better fit the situation. Also, battle music is now played at random.
• Removed some unused resources to shorten overall file size.
• Completed the “Sense” skill. Now shows enemy vulnerabilities in percentage. Ex. Parameter of fire that is 200% means the target is weak against fire. 0% means the target is immune.
• When a character joins the party for the first time or leaves and joins a party, Their level will sync with the highest level.
Minor changes
• Fixed a lot of bugs that went unnoticed.
• Fixed the random (This program has stopped working and needs to close) error.
• Installed patch system that will make downloading newer versions smaller unless new rtp becomes present.
• Disables desktop composition while running in the hope to clear the screen flickering problems experienced by NVidia users.
Available

12/27/2013
Version: 2.23a
-Fixed being able to move when running from guards
-Fixed collision errors
-Fixed that dumb rat horde... again!
Last edited by Sky Reaper; 4 Mar, 2014 @ 7:21pm
Date Posted: 26 Dec, 2013 @ 4:05pm
Posts: 0