SweetFX Junkies SFXJ
SweetFX Junkies SFXJ
June 6, 2013
 This topic has been pinned, so it's probably important
Falem Sep 24, 2014 @ 1:30pm
SweetFX 1.5.1 + RadeonPro "Compatibility" Guide
{LINK REMOVED} replaces the file in your SweetFX/Shaders folder

Code Changes[] The following minor change in code fixed it.

This has allowed me to use RadeonPro with sweetfx 1.5.

I heard this fix has been discovered before but personally I figured it out myself.

Steps I did:

1) Replaced each file in main folder until it has a effect (no effect at all)
2) Replaced the subfolder (sweetfx had a effect)
3) Replaced with each folder within sweetfx (only shaders had a effect)
4) Replaced vibrance (had no effect)
5) Replaced top half ( had no effect) then bottom half (had a effect)(
6) Spotted main.h (compared to main.h of sweetfx 1.4 and noticed a change in the script and deleted the sweetfx_ part)
7) Worked
Last edited by Omnipotus; Oct 8, 2014 @ 8:50pm
< >
Showing 1-15 of 20 comments
Dro Sep 28, 2014 @ 7:00am 
I have no idea where you found this but THANK YOU.

I'm a win 8.1 64x Radeon280x user who could NOT get balotour's working correctly FOREVER on RadeonPro.

I have scoured the web for hours trying to figure out why the hell every game looked SO DARK, even with NO settings enabled.

Any info on where I can read about who discovered this fix?
Valkyrjur Oct 2, 2014 @ 6:36am 
The title point at sweetfx 1.5, is sweetfx 1.5.1 included too?
So, ¿simply change the main.h with the modified one and that's it?.
Anybody has test with Boulotaur2024's injector and the new shaders like chromatic aberration if is it work?
Last edited by Valkyrjur; Oct 2, 2014 @ 6:41am
Knightmare Oct 6, 2014 @ 6:43pm 
Thank you so much!!!
Omnipotus Oct 8, 2014 @ 8:45pm 
Falem, could you split this topic into two topics? I'll keep the "SweetFX Guide" Pinned at the top, but I feel the "1.5.1 RadeonPro" section sould be in its own thread, thanks :bh:
Falem Oct 8, 2014 @ 8:47pm 
Since most comments are about the radeonpro fix I switched it to that. I just made another post for the SweetFX Guide.
Last edited by Falem; Oct 8, 2014 @ 8:49pm
Omnipotus Oct 8, 2014 @ 8:49pm 
Originally posted by Falem:
Since most comments are about the radeonpro fixed I switched it to that ill make another post on the guide thanks.

Thanks, I'll fix up the titles a bit and Pin the other guide now :happymeat:
Falem Oct 8, 2014 @ 8:53pm 
Originally posted by Omnipotus:
Originally posted by Falem:
Since most comments are about the radeonpro fixed I switched it to that ill make another post on the guide thanks.

Thanks, I'll fix up the titles a bit and Pin the other guide now :happymeat:

Thanks alot, if I find how to fix the limitations issues in radeonpro with SweetFX ill be sure to update it. (for example: I cannot put above 200 for white levels in the levels shader it defaults back to 100)
Since I switched from Win7 to 8.1 my SweetFX-Folder has grown to a ridicoulus size:
Dozent of Versions, SFX+EFX, EFX, SFX Configurator, "SFX+EFX tweaked by some guy so it actualy should run on 8.1".

Every time something new came along my high hopes were crushed immediately.
A few more "Lazy-Genes" and I would have switched back to 7 and now I stumbled onto this thread....

I can barely fathom it, I am down to only one single game that can not be injected and that is "The Evil Within", one, if not the most technicaly awful games I have seen in a long time. Only fitting it not working on this title.

My favorite "Preset-Dealer" has "wrestled his demons" and is back in the scene, things a looking bright!

Much obliged.
Last edited by ☢λtomic Stomach☢ -iwnlw-; Apr 20, 2015 @ 4:58am
Ok, I have to revise my statement about The Evil Within., it is working.
Fiddling with Battlefield 4 has shown me what the problem was:

BF4 had the problem that sometimes SFX was working and other times not.
During my observation and testing I found out there is a difference between starting RadeonPro manualy and having it started automaticaly with Windows(via option or dragging it into the Autostartfolder).

Hmm, I will do a quick restart because as I am typing this, I am getting the hunch that the problem only occures with 64-bit programms. When you autostart the tool there is the known pop off "64bit helper" or something along the line. Probably this is a known issue and I have just missed you guys mentioning it!?

Well, back in a sec...

Did a little "Reboot-Marathon": If you are lucky the "64bit Helper Module" is loaded correctly and both 32bit and 64bit are succesfully injected and other times Radeon Pro is moaning and then only 32bit programms are visually pimped.

Some people out there claim dragging the Programm into the autostartfolder gets rid of the pop-up/issue but that is not the case on my system.

Last edited by ☢λtomic Stomach☢ -iwnlw-; Oct 31, 2014 @ 9:29am
Cat mit gat Oct 31, 2014 @ 2:07pm 
Hear ye hear ye,

Dr. Stomach and Mr. HanneZ with some additional info that might be helpful for some of you Win8.1 users. Starting off with an selfcquote:

"Both on 7 and 8.1 I never once expierence any issues with the Afterburner, as long as the option "custom direct3d support" is turned on."

With that daring announcement I evoked a problem I never expierenced on Win7.
Normaly on Win7 i enabled the "custom direct3d support" in the options of the Statistics Server.
Thus able to run sweetfx in anygame whilst having the Afterburner running along.
The rre times SFX wasn't working I offcourse tried to close Afterburner to no avail.
The problem always had different roots.

As Battlefield didn't worked at the beginning I was looking at the settings of the Statistics Server and aha I forgot the "custom support", turned it on and BF4 was up and running.
Today i started Bioshock: Infinite and was surprised by the crash the exe was giving me.
But it was working before, so what has changed?
"Custom 3d..." is the answer!

Turned it off and lo and behold, Bioshock worked again.
Thanks to the possibility of creating profiles you can for each application individualy set it to on/off.
brdblckthundr Nov 14, 2014 @ 12:23pm 
I can't believe I just found this. I figured Omni would have told me about it, but nooooooooooo ;-)
NoneCG Nov 21, 2014 @ 12:40pm 
Many thanks for the fix.

I am using Boulotaur2024.Injector_CeeJay.dks.1.5.1.ChromaticAberration version, but Chromatic Aberration does not work using it along RadeonPro.

Is there any way to make Chromatic Aberration work along this fix?
Spread Love Feb 10, 2015 @ 2:53am 
So am I suppose to download and replaced my main.h with the file provided above? It still doesn't work.

What changes in code am I suppose to make, I don't understand that part. Can you just provide a zip of all the modified files? I don't understand the steps and what I am suppose to do to get 1.5 working with Radeon Pro
Last edited by Spread Love; Feb 10, 2015 @ 2:54am
Lazaraith Feb 14, 2015 @ 4:20pm 
OMG, thank you so much for this guide! I kept looking everywhere to find out why my games we're looking so dark when I enabled sweetfx with radeonpro. This has helped me so much. Thank you! :8bitheart:
Ne01_LoccOtHaN Apr 5, 2015 @ 10:10pm 
RadeonPRO x64 bit helper always loads like a charm ;-)
All you have to do is click on RP and choose one profile, and thats all. Just make sure you do that soon when it loads -> chose one of your games profiles (no matter whith) and its OK.
< >
Showing 1-15 of 20 comments
Per page: 15 30 50