STEAM GROUP
Special K - "Kaldaien's Mod" Special☆K
STEAM GROUP
Special K - "Kaldaien's Mod" Special☆K
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May 23, 2016
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All Discussions > Development > Topic Details
EssWC Apr 14 @ 7:00pm
Texture dumping/injecting for Shantae Half Genie Hero and other Wayforward games?
Search box turned up nothing so I wanted to ask if it's possible to dump or inject sprites/textures/whatever they are into the newer 2D Wayforward games. Specifically Half Genie Hero Ultimate Edition, although I haven't been able to do texture stuff with any Wayforward game I've tried. As it is now, no textures come up in the mod tools regardless of whether D3D11 deferred mode is on or off.
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Kaldaien Apr 15 @ 12:00am 
I'm not familiar with that game or its engine.

Deferred mode has more to do with tracking textures and which textures are currently active. If textures aren't showing up at all, it's likely the engine uses staged texture uploads. Those are slower and harder to track, and Special K has limited support for these engines.

The setting I would try is "Cached Staged Texture Uploads" in the Texture Management settings.
EssWC Apr 15 @ 12:18am 
That did work, thank you.
The pop up said something about Unity i think? So I never really thought to use it on a non Unity game lol. My bad.
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