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ScrN Balance Fans ScrN-B
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ScrN Balance Fans ScrN-B
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[ScrN]PooSH 23 May, 2014 @ 2:39am
ScrN Balance v7.30 and TSC Beta 2 v006
Download links for servers
ScrnBalanceSrv-v7-30[dl.dropboxusercontent.com]
TSC is avaliable for registered ScrN servers only @ Admin Private Room

ScrN Balance Changes
  • Probably fixed bug when ResetSquads() didn't always work.
  • If friendly fire is disabled, it doesn't take away healing anymore.
  • Added DEBUGCROSSHAIR command. Available only in Solo Mode. This should be used only for learning where you should aim, not for actual gameplay (unless you want to become lamer).

New CONFIG Variables:
  • bLeaveCashOnDisconnect - disconnected players leave their money in Team's Budget.
  • BlameVoteCoolDown - prevents shit spam.
  • bCloserZedSpawns - see ScrnGameType below.

ScrnGameType and TSCGame ONLY:
  • Fixed zed spawn system that sometimes did not spawned big zeds (e.g. FP)
  • Adjusted zombie volume rating (picking up volume where to spawn zeds). Configurable by bCloserZedSpawns
  • Added Tourney mode (activates by adding "?Tourney" in command line or KFMapVote.ini). Tourney mode sets pre-defined rules for the upcoming tournaments. Designed for future use.

Code changes:
  • Added ScrnVeterancyTypes.HUDOverlay
  • ScrnHumanPawn.ClientVeterancyChanged(): new argument and bug fixes
  • ScrnBalance.BroadcastMessage(): new optional argument to write message to the log on both sides

Team Survival Competition Changes
Made compatible with ScrN Balance v7.30
Last edited by [ScrN]PooSH; 23 May, 2014 @ 2:42am
All Discussions > News & Releases > Topic Details
Date Posted: 23 May, 2014 @ 2:39am
Posts: 0