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Rapportera problem med översättningen
Gotta agree with Choccy, there's no real chain of command and outside of a few instances, few people actually listen to orders if given. I feel like part of this is the lack of ability for one person to lead everyone given that we have the ability to split into 2 squads, and since everyone will want to try to get the role they want at least one person will usually end up outside of coms. While great for when they are full, the squads rarely are and it does lead to communication issues. Perhaps limiting it to 8v8 instead of 16v16 and only having one squad would make it easier
(Radio Setting) Many players have issues with 'Radio Chatter'. Do we drop the Squad Radio same as we have in Coop? Or encourage players to use more discretion in com's. Setup an Overwatch and an Assault Squad. who move together, then Squad Radio Chatter would be somewhat more relevant.
(Smoke Shoot) (Nadespam) Smoke Rule is OP for a reason, to offset the slow movement penalty, particularly crossing Streets. However we still have instances of Blind Fire into smoke. Should the rule be changed to allow Primary weapons fire into Smoke, but no Blind Ordnance as is currently setup?
(Run) Does Move Rule need tweaking? Should we allow run across 'Open Ground', when no cover is present, when crossing a Street etc?
(Camp Rule) Should players be allowed more time to 'Camp'? Or should the rule be amended to something like: No time limit until you make your first kill from the location, then 1 minute to relocate as soon as contact with enemy broken post kill? Allowing Defenders some more flexibility.
using smoke this to me is bit of a pineapple as the smoke reacts differently when used, I myself got zipped by admin for shooting thru smoke but on my screen I could clearly see the persons legs.
maybe we should allow single fire into smoke but not mg or automatic and yes we should allow running across open ground because I never once used smoke then crept across open ground, it was get from a to b as quick as possible with assistance cover from other members of patrol.
camp rule this really to me is a no brainer as you get to attack and defend in the same map so it really comes down to who can get organised the fastest and stick to a plan.
Finally you all play coop and you dont get any eal advantages there they come from everywhere they will spawn anywhere and you deal with it so do the same in PVP.
rant over......,,
Smoke is now fair game to all small arms fire into, through or out of it.
Ordnance is still considered 'Blind Fired' if thrown, fired into or out of Smoke and is not allowed.
You can only use 'Blind Fired' Ordnance if IMMEDIATELY pushing into a room to clear it.
Before I begin, I quite enjoyed the need to stick together. It created structure, which allowed for some much more exciting and team-based battles, rather than one-sided matches (mostly)
However, I believe that it's not perfect yet. Although it overall enhanced the game, it restricted some of the squad's ability to manoeuvre and react according to enemy movements. Sometimes we want to send a 4 man fire team to flank enemy positions, but this would cause them to leave the normal comms range.
Furthermore, there were spacing problems. Since a squad leader cannot send a fire team to a different route, there were 8 soldiers that had to be close together. Sure, they could be spread out in different rooms, but in choke points or CQB areas, this becomes terrible. Having a squad packed together not only makes it less effective at times, but also does the opposite of minimising casualties.
Therefore, I propose that squad leads may have one fire team leader, that leads a 4 man fire team while they lead the other four. This does NOT mean that the two fire teams are now seperate. Instead, the squad leader can use the extra fire team to flank enemy positions or have them advance ahead of them to scout the area out when needed. In normal situations, they should stick with the squad, but having 8 soldiers moving through 1 single choke point gives the enemy a huge advantage.
that comes down to discipline mate , no one should be on point without CO's order.