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Crowbar [Source Engine Modding Tool] CrowbarTool
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Crowbar [Source Engine Modding Tool] CrowbarTool
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 This topic has been pinned, so it's probably important
ZeqMacaw Jul 16, 2014 @ 9:34am
Known Bugs
Besides the bugs listed here, there are bug reports from others in the Bug Reports and Feature Requests forum.

General:

    Decompile:
    1. Some animation SMD files and their related QC commands are complete for recompiling, but are not usually usable in a 3D tool. This includes $animation and $sequence blocks that use delta, predelta, presubtract, and subtract options.
    2. Animations where the root bone should rotate do not rotate, but can be fixed with a 3D tool.
      Note that MDL v10 (GoldSource) does not have this bug.
    3. Some physics meshes are rotated, but can be easily fixed with a 3D tool.
      The problem meshes seem to be only the single-piece meshes, which use different transforms to convert from the stored format into SMD format.
    4. Some Titanfall and Titanfall 2 physics meshes are incorrect.
    5. Incorrect "split" values for eyelid lines in QC file.
      Left 4 Dead 2 survivor_teenangst QC lines:
      eyelid upper_right $expressions$ lowerer 1 -0.19 neutral 0 0.13 raiser 2 0.27 split 0.1 eyeball righteye eyelid lower_right $expressions$ lowerer 3 -0.32 neutral 0 -0.19 raiser 4 -0.02 split 0.1 eyeball righteye eyelid upper_left $expressions$ lowerer 1 -0.19 neutral 0 0.13 raiser 2 0.27 split -0.1 eyeball lefteye eyelid lower_left $expressions$ lowerer 3 -0.32 neutral 0 -0.19 raiser 4 -0.02 split -0.1 eyeball lefteye
      Crowbar lines:
      eyelid upper_right "zoeyp.vta" lowerer 1 -0.19 neutral 0 0.13 raiser 3 0.27 split 1 eyeball "eye_right" eyelid lower_right "zoeyp.vta" lowerer 5 -0.32 neutral 0 -0.19 raiser 7 -0.02 split 1 eyeball "eye_right" eyelid upper_left "zoeyp.vta" lowerer 9 -0.19 neutral 0 0.13 raiser 11 0.27 split -1 eyeball "eye_left" eyelid lower_left "zoeyp.vta" lowerer 13 -0.32 neutral 0 -0.19 raiser 15 -0.02 split -1 eyeball "eye_left"
    6. Incorrect "split" value in flexpair qc options. (Might be same as eyelid "split" value decompile.)

    Compile:

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          Last edited by ZeqMacaw; Jun 19, 2019 @ 5:08pm