War for the Overworld

War for the Overworld

The Under Games & Patch 2.0 Unveiled!

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26 Comments
edelweissnoire Apr 9 @ 1:41pm 
This expansion released the same day of my birthday : )
Norard Apr 9 @ 12:46pm 
@Evil_Lord_Proteus : I'd go for that!
Sweeet... this looks amazing. May i ask what genre your next project going to be? Is it also going to be RTS like WFTO, or other direction like RPG or such? There isn't alot of really good RTS out there. But WFTO is sofar on my top 3 strat games. Keep up the good work.
Makimera Apr 7 @ 12:46pm 
<3
Doogy Apr 5 @ 6:16am 
Well I for one, am thrilled at the new update and additions. I'll be able to finish up my maps with the scripts and finish my multiplayer campaign. And the new DLC looks interesting, like Unreal Tournament and that one Dawn of War campaign got mixed together with Dungeon Keeper.
Evil_Lord_Proteus Apr 4 @ 4:15pm 
You know, I was kinda hoping that the "replay value" campaign was going to be a back and forth territory based millitary campaign in the same vein as the Total War games or Dawn of War: Dark Crusade/Soul Storm, where you hav a huge map filled with rivals and have to take, defend, retake territories and stuff.
Noontide  [developer] Apr 4 @ 5:29am 
@Tolaburke the new AI will not be integrated into the main campaign for a number of reasons (See: It'll break everything) and in the Under Games there'll be difficulty levels. :)
tolaburke Apr 4 @ 3:48am 
Rebalanced campaign, and AI that will be even more dangerous. Meanwhile I never really got through the standard or custom maps even now.

I can say 'I welcome the changes' but also, 'I'm frankly scared'.
Evil_Lord_Proteus Apr 3 @ 8:54pm 
I also think that you should have tried to add a Dungeon theme editor or something at this point, or at least an in-game option to pick and mix different aspects of dungeon themes to create your ideal theme from what is available. For example, choosing what wall tiles you want, what floor tiles, core, etc... I like most of the Arcane theme, but I don't like the random book shelves in the hallways, so I'd love to be able to remove that one wall tile.
Evil_Lord_Proteus Apr 3 @ 8:52pm 
Aw, do we really have to "unlock" the new themes? I hate that s**t. I still have not unlocked one of the base-game themes and that just sucks. You see, when you have to do special things to unlock something, it's not fun because it's just a means to an end, like a job. You're not really playing the game for fun, you're playing it to recieve a payment.

Just let us have pick our dungeon themes and let us have fun.