The Solus Project

The Solus Project

The Solus Project patch 1.1 is here! Major VR updates, and it now runs on UE 4.19.

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33 Comments
markus.arvidsson  [developer] 5 hours ago 
qd, did you notice any problems with the update? It is better even in non vr and there should be more bug fixed than new ones introduced.
qd Sep 18 @ 1:26am 
Hello,

how can I actually play the game without this specific update in the settings the game was before?
markus.arvidsson  [developer] Aug 10 @ 6:18am 
MJ: Yes, we are aware of this and press vs touch will be an option in an upcoming patch.
MJ Aug 6 @ 8:38pm 
"Some motion controller default bindings have changed. Movement (forward, backward and strafe) is done by clicking on the Dpad for Vive"
Don't do this. At the very least, make it an option. There's a design flaw in the vive controllers and moving the touch pad while pressing causes a rubber nub on the actual button to be displaced. Furthermore, It's extremely annoying to have to press to move.
Quad Jul 23 @ 1:40am 
Awesome guys :milsoneureka:
M0rdresh Jul 1 @ 1:08pm 
Congratulations on UE 4.19, been looking forward to that update.
Finally forward rendering, buying now.
abetterplay3r Jun 23 @ 4:54pm 
guys, give the developer more suggestions on what we want next or are we saying it's essentially done for VR updates other then the touch to move that i keep reading that people want?

@markus, what's next for VR updates?
Honelith Jun 15 @ 3:16pm 
Very impressive, time to check out the changes in VR, thank you so much devs! Cannot wait to see what you guys work on next, you have my full support!
Kinky Jalepeno Jun 14 @ 1:15pm 
Shot hot news - I picked a great time to buy this game for my Oculus.
Toffy Jun 14 @ 4:05am 
Thank you for the update! It's been a while since I started the game, time to get back to it and enjoy. Can't wait to see improvements!