Nuclear Throne

Update #23 - Back to old-school action - Week of April 18th

11 Θετική ψήφος
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24 σχόλια
Mr. Vulcanator 25 Απρ 2014 στις 20:04 
When does online co-op come?
BULiK 25 Απρ 2014 στις 19:20 
Hey, if any of the devs read this (I'm not sure exactly the best way to contact for issues and whatnot, nor do I really have time to look around), Could you add support for having one player be mouse + keyboard and the co op partner be controlled via the gamepad? I can't seemt o get it so I can do that. I don't have two controllers, and it would be a great improvement if you could have different partners use seperate controls. And if there is already some way to do this, feel free to correct me and show me how. Thanks in advance.
Hrist Valkyrie 25 Απρ 2014 στις 13:00 
@Sam Then stop buying them?
Live Slow, Die Whenever 23 Απρ 2014 στις 7:20 
I'm getting pretty tired of buying unfinished games. However, Nuclear Throne does not feel unfinished. It feels like a majestic albatross whose glorious wingspan widens with every passing week.
☆Ninja☆ 21 Απρ 2014 στις 2:10 
One of the issues on mac is that pressing r on Mac crashes the game.... still. it'd be great if i didn't have to manually quit the game and steam then relaunch them everytime i press r in Nuclear throne. Thanks:)
Capitán Indie 20 Απρ 2014 στις 16:20 
I ujust reciebed a 0mb size upate, and now its says missing executable on Mac
Dertien 20 Απρ 2014 στις 6:02 
"Unable to find game!!" error too - I'm on OSX 10.9.2
:o 20 Απρ 2014 στις 3:45 
i have a bug report i immediately found: I set the ambience level to 0 and i crashed with an error code. i entered again and this time set it higher, then too 0 again, but no error or crash. i don't know what that was, possibly just my computer rendering the update incompletely for that one occasion or something
Goddamn Van Damme Is The Man. 20 Απρ 2014 στις 1:41 
I'm just really happy that the sound effects and music glitches have been fixed. I can finally enjoy this game without my ears bleeding lol.
Keep the updates comin' guys :happymeat:
Rami  [δημιουργός] 20 Απρ 2014 στις 1:11 
We've confirmed the Mac error, although we're not quite sure why it happens - it runs on the build Mac perfectly, even though we've removed everything related to the build except for the .app itself. We're looking into things right now.