Lunar Flight

Lunar Flight

VR Remaster CV1 Beta Now Available!

21 Rate up
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tomk1 Nov 17, 2018 @ 4:44am 
Dont know what plannet I was on to have missed this going VR. Played a lot before. Thanks man.
ajb1978 Jul 13, 2016 @ 7:41pm 
Another bug found. If you exit the Rift for more than a few seconds, then re-enter it, the display is all mucked up. The left eye tracks movement, but it's way off center. The right eye is off center too, but doesn't track movement.
Ap0c Jul 13, 2016 @ 6:31pm 
do we without vr headsets get to play with the new cockpit too? and how about trackir support for the new cockpit? love your game and would love to play the new version :)
alexsiliato Jul 12, 2016 @ 4:30pm 
Wow the new update is awesome! The detail in the cabin is very realistic :steamhappy: Thanks for all the hard work
La Nony Mouse Jul 12, 2016 @ 7:59am 
Great! Playing it again is so good!

Bug report:

1) Refuel shortcut works but the "refuel button" is still green. If I click on it, the "refuel sound" is looping forever.
2) Cargo recovering is not working

I suggest you to use Unity 5.4.0b22, it's very stable.

Look forward for nexts updates ;)
Spec Jul 11, 2016 @ 11:30am 
great stuff Sh0v0r. Looks and plays awsome on Dk2!
zentric egg Jul 11, 2016 @ 2:38am 
Nice to see work continuing on looney flight. I used to play this on my DK2 with X52 Pro and body vibration. I'm now a Vive user so I have to wait for unity 5.4 unless librevr works.
rusty_dragon Jul 11, 2016 @ 1:12am 
Vive owner here. Will wait for Lab Renderer(it's planned to release this July).
MiG-21bis Fishbed-L Jul 10, 2016 @ 6:47pm 
Form, have you done anything with the drivers? I used to use a 52 and, while the hardware was solid, it was a very tempermental thing, driver wise.
Form Jul 10, 2016 @ 5:37pm 
Not recognizing the input from my x52.