Holodance

Holodance

Holodance V0.9.0b6: Tech Upgrade and Polishing

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11 Comments
Laiden May 13 @ 10:12am 
Beat saber a strong competitor i guess, they do good with the sword mechanic. I have a certain person i cant convince to play Holodance because of the release of BS :< But atm they have no support for mp3, do they?
jashan  [developer] May 6 @ 12:45am 
Thank you! And Oculus Store is coming very soon now :-)
Shu May 5 @ 2:10pm 
p.p.s.: I could imagine Holodance would get a lot of attention now after Beat Saber opened the heart of most users for beatmapped rythm games!
Shu May 5 @ 2:07pm 
p.s.: please bring Holodance to the Oculus Store. Most Oculus people do not like to start steam games on top of the Oculus client (it takes ages until a game starts).
Shu May 5 @ 12:19pm 
Your game is great fun! It is one of my most important VR title. Thank you for creating it! You deserve much sucsess with your product - more then Audioshield and at least as much as Beat Saber!
NaNeR May 1 @ 8:01am 
The Radial Orb Source is pretty cool! Great update!
jashan  [developer] May 1 @ 12:42am 
Really? In level 1, after this update? Maybe the height calibration was off in that session?
Laiden Apr 30 @ 4:03pm 
I remember certain situations in story, where orbs from the side came in in a sharp angle and also tilt down, tricky to catch. I think it was in the sea and desert map. Not sure the meantioned change is about that, but it felt better for now. Except the very first story map, the orbs came in way too deep and the target area was off too.
Star seed Apr 29 @ 1:22pm 
Those are awesome improvements!
Blades and guns are more fun without the grids for sure.
I tried playing story mode, and I think it's just a bit easier than tilted.
Don Vincenzoo 57 Apr 29 @ 12:39am 
that is a Major update here !! thanks and good job guys !! :dwarven: