On the Event Horizon

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Raptorspank Jun 8, 2014 @ 2:37pm 
Having recently started Eve Online may I say you guys should be ashamed! Now I wasted that money on Eve xD. I must say the empty world thing is a true fact but with more people I would be terrified making those freight runs. However I would say that would liven those runs up.

As for suggestions I would say passenger missions seem to be pointless, as they yield lower rewards than freight missions and yet require more cash to get into, i.e. buying the cabins for them.
Yagisanatode Jun 8, 2014 @ 3:42am 
Looking forward to the crafting aspect. It will really enhance the enconomy and trade system.
Lastshell | trade.tf May 21, 2014 @ 3:23pm 
Piracy and salvage revision, have posted a thread about this. thanks for your time.
Gen May 7, 2014 @ 6:49am 
A simpler and perhaps more sensible idea, as all the ones I've read so far seem time intensive as hell.

Can you reduce the map size to say... 10 systems whilst the game is currently in the state it is. One of the big turnoffs for new players is an empty world, and Entropy is VERY empty. Rather than filling it up, make it smaller to accomodate the people in it then slowly expand it as it gets more populous.
nofred56 May 1, 2014 @ 5:31pm 
I would like to interact on an avatar-figure [FPS kind of] .... really farout there of course. The Sector Artwork is Beautiful ! I enjoy the relative lack of annoying sound loops. A place for Avatars to interact : To: trade, carouse, plan, scheem, explore, investigate, experience different environments, and further take-in visually-Rich awe, may be too FPS-like. The thought seems appealing. Big Thanks DEV's...
FU EU Apr 1, 2014 @ 4:35pm 
Dev team can you add this to the list of updates; allow the user the ability to adjust the chat window size so they can see all the text they have typed up before it is posted.
And add a spell checker for dyslexic dummies like me. Thanks ps love this game
mikerman Mar 2, 2014 @ 6:00am 
Ive got one BIG request... add CAPITAL ships that players can own and control.... just like in the Freelancer multiplayer mod pretty please!
AzorAhai-Archangel Feb 22, 2014 @ 11:31am 
Good stuff. Thanks for the info. Are there any plans to create more symmetrical styled ships? Especially in the patrol class?

Also, are plans to introduce a unified military (that can be joined) for the ruling class?
You N'wah! Feb 21, 2014 @ 6:47pm 
Is there a estimated date for full release? I have a feeling our characters will be reset at release.
The wording for the early access says there will be no resets PRIOR to release, but how about DURING or AFTER release?
I'm wondering how long till I can actually work at something that won't be deleted or are my suspicions wrong?
Rahz Zalinto Feb 16, 2014 @ 6:30am 
Looks good :)