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Vagrus - The Riven Realms

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Hey Folks,

so we uh... broke a few things again. Early Access for the win! 😅

If you see something amiss, please flag it to us using the usual channels, like the inbuild reporting tool (F1 button), forums, and our Discord server[].

Now let's jump into the details:

Patch 0,5.27..M - Codename: Luminous - Hotfix!

Bug Fixes :bug:
  • Crashes connected to Ashlander and Sand Wyrm variation character resolved
  • Companion Combat Formations crash if the saved companion is no longer with the comitatus resolved
  • Formation exploit allowing the deployment of companions not picked during hero select removed
  • Formation exploit allowing more companions to be deployed than the max limit removed
  • Gear and Status effects now added even if the companion does not have the given perk [They still do not count toward Combat Trait requirements]
  • Companions showing as Wounded even on max health fixed (you need to camp one night for the code to recognize the actual health status)
  • Event scripts related to the Oquo questline in Larnak corrected
  • Larnak Hive quest line fixed
  • The rare bug where Nedir could not be fitted out with any Gear resolved
  • Nedir's Famulus is now always (re)summoned on full health
  • Larnak is now by default visible on the chart just like the other major cities

Known Issues
  • Formations are still not perfect. We will improve the logic and its tooltip in a future build.
  • We will explore options to reduce the initial loading time.
  • The visual presentation of Companion Combat skills with two phases is not final yet.

'Is Vagrus properly balanced now'? - Nope.
'Was it a step in the right direction?' - We think so. Please let us know how you find it.

Stay tuned, stay alive, conquer the wasteland!
- The Lost Pilgrims Team


Wanna see the full game released as early as possible with even more content? Please share our pages and posts with your friends through your favorite social media channel(s). Appreciate it!

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