Post Scriptum

Post Scriptum

Update v1.0.42 - Changelog

312 Rate up
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[Rg]Drial Sep 2 @ 7:08am 
Now I get an error "Faild to load package '/Game/Developers/YashVerma/Maps/Yash_ArmouredTest". Exiting.

This happenes on every server I try Post Update.
ColoradoYeta Aug 30 @ 3:31pm 
Why I can't find any South American servers anymore???...
LuxCapere Aug 29 @ 8:05pm 
1. Why can't I use enemy flak emplacements against them? wert der♥♥♥♥♥

2. Why can't I climb on top of a tiger tank with its hatch open (after I sniped the commander out) and drop a nade in the top, jumping off and rolling away just before the kersplosion??? hmmm...???

3. Why doesn't the combat model feel more like WWII? Why does Squad's AAS mode feel like a better fit for the WWII theatre of war? Why aren't there enemy lines, and friendly lines of battle? Why is everyone scattered around running everywhere like in Battlefield? Maybe a quick study of how the Red Orchestra series does objectives and battle lines in WWII era fps is worth while??? Just a thought!

Thanks, big hopes for this game and the future of Squad and OWI/Periscope!
SpeedKiller Aug 28 @ 11:54pm 
if you think about how they wanted to release the game 2 months ago... YEA MAN, GREAT PROGESS *CLAP* *CLAP* *CLAP*
✪ keeN.cfg Aug 28 @ 3:55pm 
you guys gotta be working hard and fast at those updates! please guys!
Player 1 Aug 25 @ 9:33am 
Gaming on a
[WG]Pyro Aug 25 @ 8:51am 
I don't understand how some of you are griping about optimization. From CBT to now is amazingly smooth on my end.

Also, who tries to play games like this on a MAC? It was established years ago that only a fool tries to game on a MAC.
PanterA Aug 25 @ 5:31am 
tell me about how much you hate nazis and neonazis in my profile so we can all have some opinions.
Atomic52Baby Aug 24 @ 12:02pm 
Waitng for the Mac Version...Feels like Custer...waiting for re-enforcements~ Any Idea ...How long~?