Cogmind

Cogmind

Beta 3.1 "In the Cloud"

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12 Comments
Kyzrati  [developer] Nov 24, 2017 @ 8:37pm 
:)

I always place high priority on QoL, and now that we have a new set of players there will naturally be more such requests! Next update will include yet another batch before moving on to some new content.
orangesobe Nov 24, 2017 @ 6:46pm 
In one update you pretty much solved almost all of the major quality of life improvements I was craving, numbered logs AND auto sorting inventory? Nice.
BluePortal Nov 14, 2017 @ 4:25am 
amazing:steamhappy:
clarkeveritas Nov 12, 2017 @ 9:31pm 
Keep up the good work. Wonderful game. :2016popsicle:
Uninstall Wizard Nov 12, 2017 @ 10:14am 
Impressive list; good stuff :machine_lifeform:
LukeZaz Nov 11, 2017 @ 11:58pm 
Hey, just wanted to let you know I saw this and appreciate that you changed the difficulty map locks! I'll be updating my review to reflect this, as this change effectively removes an entire negative from it.
Klokinator Nov 11, 2017 @ 11:28pm 
Cogmind has one of the best aesthetics of any roguelike on the market. Love it!
Eyesweat Nov 11, 2017 @ 10:29pm 
Awesome! :)
Via Nov 11, 2017 @ 7:43pm 
what the...
DJ Dostoevsky Nov 11, 2017 @ 5:42pm 
That's an impressive list of updates.

Thanks so much for your continued efforts with this project. It's a hell of a gem. :)