Hell Let Loose

Hell Let Loose

Role Guide #11 – The Spotter!

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5 Comments
ᴀʟᴘᴀᴄᴀᴄɪɴᴏ Apr 11 @ 6:44am 
Is Dients supposed to be the name of the manufacturer of the binoculars? If not, it is written Dienst als in the German word for service.
x_ray_d_8 Apr 10 @ 9:50am 
I hope you guys eventually plan on giving the spotter it's own character model as well.
German Gunner Apr 9 @ 3:40pm 
The gun that the German sniper use is a Kar 98, but just has a scope on it. That means they would have the same recoil as other German infantry who have the Kar 98 rifle. Also, I do not think the snipers are op in a WW2 setting. 1. The rifles they use are bolt actions and they will have to pull the bolt back and towards the chamber again to release the bullet casing, as well load in a new bullet to fire. 2. The Kar 98 only holds five bullets, before the person has to reload the gun one bullet at a time due to the scope being in the way. 2. Snipers are mostly for long range and if you get close to them, you could possibly kill them very easily. The scope would not help them in short and medium range gun fights, since the scope would block their view to a small circle. While other players aiming guns with their iron sights would be able to see a much wider view to spot and shoot their enemies in close/medium range.
Sharkie Apr 9 @ 1:25pm 
Sniping I can see needs more talent required, Can't wait for this game to come out.
CrazyRusher_Plastilin Apr 9 @ 11:44am 
The Sniper is just too strong, It has not enough recoil, no sway. Since it is the only gun in battle with a scope, it is Borderline OP.
Guess what happen in Beta, EVERYTIME the Spotter Unit was filled up in split seconds. Most of them went for kills only instead of teamplay and focus of objective of corse, why they shouldnt since all the other infantry units are just victims.