Spire of Sorcery

Spire of Sorcery


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frasabine Nov 5 @ 1:35pm 
Mir gefällt das Grundprinzip der Quests sehr gut. Allerdings hoffe ich, dass die Gegenstände nicht so schnell kaputt gehen. Der Flöter-Flügel ist so knuffig!
Sergei Klimov  [developer] Nov 2 @ 5:36am 
@jerry-xp –

jerry-xp Nov 2 @ 5:24am 
Sergei Klimov  [developer] Nov 1 @ 8:44am 
@山風 –

非常感谢! 您的信任对我们意义重大。我们认为我们必须提供真正高质量的游戏。因此我们不能在质量上妥协。 当我们为一个元素做多个版本以找到最佳解决方案时,我们知道像你这样的玩家会欣赏这些努力。
Sergei Klimov  [developer] Nov 1 @ 8:41am 
@Hitagi –

山風 Nov 1 @ 8:20am 
Hitagi Nov 1 @ 4:13am 
Sergei Klimov  [developer] Oct 31 @ 9:06am 
@Hardsun –

We already run a multiplayer game (Gremlins, Inc.), so we're a bit familiar with the topic of running persistent servers. However what we like about Gremlins, Inc. is that it's limited to 30-90 minute sessions. I'm not sure we will ever want to run a proper MMO though ;-).
Hardsun Oct 31 @ 6:48am 
Making MMO from start would add too much complexity and i belive you guys got enough of that already. But may be one day hehe.
Anyway, fingers crossed for good start for SoS and thank you for response.
Sergei Klimov  [developer] Oct 31 @ 5:29am 
@Hardsun –

Thanks. Spire of Sorcery is the first game in a trilogy. The second game, Conclave of Mages, is where you will oppose other mages. While it won't be an MMO, it will probably be closer to what you describe :malice: