Sunless Skies

Sunless Skies

First post-launch update: 30+ bugs fixed

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22 Comments
Warprime Feb 5 @ 11:26am 
Nice. I am looking forward to the update that gives the player options when they run out of fuel. Sitting there till you die of starvation is not a fun way to end. I was inches from Westminster port and just had to sit there for 5 minutes while I starved to death. At least if I could have turned my ship I could have used the momentum of my cannon to limp into port. lol
[ ]Uber2013 Magister Juris Feb 5 @ 11:02am 
Thanks for the continued effort you guys put in the game. It's really enjoyable, loving the atmosphere even more then on the zee!
плутон Feb 5 @ 9:57am 
i can't scroll ui with the right stick on my gamepad. pls fix.
NocturnalAnimal Feb 5 @ 7:17am 
Please add 21:9 support:ss2heart:
Adam  [developer] Feb 5 @ 7:04am 
Whistles... hmm. We'll think about it?
Adam  [developer] Feb 5 @ 7:04am 
@The Prisoner – for feedback, the forum here is often a good place. You can leave a comment in an existing thread, or start a new one if there aren't any suitable ones. Alternatively, you can email us at skies@failbettergames.com. For anything bug-related, email is the best way.
Kisses <3 also could we please have a dedicated TOOT button in the future for our own train horn?
blaa Feb 5 @ 2:25am 
you need to fix ai.
The Prisoner Feb 4 @ 8:29pm 
Is there a specific place to submit feedback on the game? I accidentally clicked 'Exit Game' after a perilous voyage but before I got back to port, and now I'm pretty sad.
Dude stop hitting yourself Feb 4 @ 7:27pm 
Is there any chance you guys could release a graphically downgraded optional storylet menu setting? I can't express it properly but progressing in multi-stage quests feels janky due to the fade in and animations on long storylets. Loving the game otherwise though