Steam Audio

Steam Audio

Beta 13: AMD TrueAudio Next Support

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rusty_dragon Mar 17 @ 8:40pm 
From what I know, CS:GO was updated with Steam Audio long time ago.
Google it.
haiabachii Feb 7 @ 12:07pm 
Have somebody says blockchain? Oh, no it was outsourcing on GPU.
I still have special expensive audio hardware that doesn’t work because nobody build EAX sound in Games, and API broken and…. Long long time ago it was an other hyper train…. ;D
rusty_dragon Feb 6 @ 2:17pm 
No, VRWorks Audio seems to be attempt to copy TA. Doesn't have CU reservation, from what I've remembered.
rusty_dragon Feb 6 @ 12:04pm 
VRWorks Audio. It's funny, they've actually made support for Maxwell too.
No TAN tools support, but from what I've seen TAN and VRWorks Audio used as hardware acceleration.

I can't find Phonon documentation, looks like it's already shut down.
But here is one for Steam Audio:
mphuZ Feb 6 @ 11:32am 

VRWorks Audio?
Или видеокарты от Nvidia смогут работать с инструментами TAN?
mphuZ Feb 6 @ 11:30am 
> This has two broad advantages

But i see three ..

> Radeon™ FX 480

Azix Feb 6 @ 11:15am 
Nice to see some meaningful advancements with audio. Doesn't really matter if Nvidia is behind, this pushes things forward.
zmeul Feb 6 @ 11:01am 
supporting a brand specific library is the wrong way to go
rusty_dragon Feb 6 @ 10:11am 
>Kind of useless if it only works on AMD GPUs.
No, it's not. TrueAudio Next support is only hardware acceleration plugin. You will have all SteamAudio richness without AMD card. Nvidia also stated they have audio hardware acceleration. At last they've showed it on paper with Pascal launch.