Dead Cells

Dead Cells

Dead Cells 1.1 is here, but it feels like 1.5. Biggest update ever available in the Alpha Branch. Let’s make it 2.0 together.

396 Rate up
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indieCatapult  [developer] Dec 10, 2018 @ 7:47am 
We've got ideas for a billion different things that we hope to bring to the game at some stage. We'll keep you posted on what we eventually do get around to trying.

As for people asking about updates on other platforms. Yes! We will of course get them over there, however for production reasons we test everything over here on Steam through an alpha and then a beta branch before deploying them to the main branch for everyone on PC, then everyone on console once we've gone through the certification process (which can take a while).

Basically the process is:
- We build it and try and make it playable.
- Alpha on steam for those who like bugs.
- Beta on steam for last checking and testing on more machines.
- Release to all PC platforms (GoG etc).
- Certification process for all consoles.
- Release to consoles once we're approved.
Ri Veroe Dec 10, 2018 @ 6:48am 
Enjoying the game so far, read a lot of the stuff here and I agree that a few things that are being suggested should be options more than core changes, but I'm finding the difficulty to be just right. Combat is fun, the pace is very high all throughout and there's a lot of texture to the way the world looks. Only been playing for four hours so far and it's easily skyrocketing up my list of favourite games.

Any chance of a Vampire Mode? Rather than worrying about your health running out you worry about a timer running out? Replenish your timer with kills? I really enjoy the speed of the game and think that a bit of tension in the form of a "minute to win it" mode would be a nice addition.
Ray G. Quit Dec 10, 2018 @ 12:17am 
Dude, is alpha build, not even beta. 1.1 isnt officially out yet.
Wuffyhumps Dec 9, 2018 @ 8:14pm 
This version of Dead Cells on GOG would be nice. One month later and still no update :(
Cl0Wn Dec 9, 2018 @ 10:22am 
- Cell recovery after beating final boss seems not working
- perma upgrades can only be bought for "+" upgrade on items. "++" and "S" are locked

great game anyway! keep going guys
MonjeFunky Dec 7, 2018 @ 4:11am 
Congrats for the game awards boyssssssssss!!!!
Cappie Dec 7, 2018 @ 12:24am 
Do you support updates on the switch?
mommy 🐳 Dec 6, 2018 @ 2:55pm 
@DarkElf that is very descriptive, what's ruined about it?
DarkElf Dec 2, 2018 @ 12:34am 
thx for your hard work ruining the game, i think you nailed it.
Peditis Nov 26, 2018 @ 9:44am 
A few complaints/suggestions/bugs report (2/2):
5. Bombardiers sometimes throw granades opposite to the side they're facing (more of a graphical bug than anything else, but it can cause confusion).
6. Since you improved the Front Line Shield, my next on the list of Most Useless Weapons is the Valmont's Whp, I can never perform Critcal Hits consistently, and even if I did, the swing locks me in place until it's finished and the weapon itself is really slow, so I never consider it in my runs.
7. When using the Homunculus on otherwise unclimbable towers or buildings like the ones found in the upper floors in The Ramparts, the Homunculus keeps climbing an invisible wall despite the "art" or "texture" of the building being over (also more of an unintended graphical glitch taht many people will not care about, but it's something odd I found).
8. I suggest you keep balancing the economy, it seems a little too extreme, at least in 4BC.