Battlefleet Gothic: Armada 2

Battlefleet Gothic: Armada 2

Patch 15/07/19

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14 Comments
[d20] Spoofy Aug 22 @ 7:57pm 
Any chance for 21:9 support
LightningFart123 Aug 10 @ 10:12pm 
The Ancient One is still too difficult to defeat as a Necron. It would be nice if someone could readjust some parts of that mission or just buff Necrons.
Twistedvaccine Aug 10 @ 6:20am 
Still having issues with the campaign map in higher resolutions. I can scroll a little to the left and a little to the right, up and down fine but its cutting off most of the systems.
The only system i can see in its entirety is Cadia.. Ive seen a few posts with this issue.
Clogulf Clogfylahl Aug 2 @ 12:54am 
You should make a eldar campaign next since they appear the next important in the campaign stories. No offence or players and I’m not really a eldar player but I thought that making them next would be quite good and makes sense.
Niklas Jul 24 @ 9:01am 
@atunis2: Indeed. As an experienced developer it seems very simple to fix the zoom out to work differently on console and on PC and also save the location in a system when you leave, so that you don't have to pan around each time you zoom to a system.

The current (very basic) implementation is simply too clunky and frustrating and even though I've really given it a major shot over several patches I just have to go back to TWW2, Mechanicus or even Gladius to get a gaming experience where I don't feel looked down on as a player.

Please fix your otherwise great game, so that it can rightfully take its place as an awesome 4X title!
TyrionLamperouge Jul 22 @ 9:14am 
Being able to zoom out would be really good and make an option to make the shipyards make more ships each turn and double the max amount for the players that play in 200% fleet capacity. Hope they make more campaigns for the tau, eldar and orks.
atunis2 Jul 20 @ 12:13am 
@Niklas,
A zoom funktion for the system- and the the galaxy map has been requested by players since beta and I dont think we will see any changes in the future. The lack of overview is a problem for all resolutions and for me personal the most annyoning point of the campaign. I had also stopped playing shortly after release because I was hoping for some improvement with the campaign updates but I´m afraid we have to live with it. :steamsad:
Niklas Jul 16 @ 6:43am 
Great job on the patch! I just loaded my Necron campaign and the galaxy max is still unable to zoom out, so that you can at least see all the systems. This confined console-style approach is unbearable on 4k 43" and I have to put the game aside. I hope the next patch will bring some UX improvements to PC users just wanting to play your awesome campaign.
Obcisor Jul 16 @ 3:50am 
Lost all my save files after updating, make sure to create a backup beforehand!
GrenadeMagnet6 Jul 15 @ 8:15pm 
The patch appeared to introduce a new bug with Imperium crew experience: if you set a new flagship in a fleet, the new flagship gains the crew experience of the previous ship that was the flagship. If you switch back to the original ship then the experience level is also set to what you had before. It appears to make the Captain have experience that is persistent and overrides the crew's experience.