Warhammer: Vermintide 2

Warhammer: Vermintide 2

Vermintide 2 - Patch 1.0.6

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526 Comments
Bravados Apr 23, 2018 @ 4:26pm 
Glad to see the added die bonuses for boss maps. Had been hoping for something similar since I started on release I think it's a good way to handle it.
Only dissapointed to see such an overheat bonus on the beam staff, the rest of it's nerf I can seem to understand, but as an Unchained Sienna it hits me hard. Havent seen the stagger and armor pen loss yet but I'm hoping it's not too severe.
Spike Apr 16, 2018 @ 12:59pm 
Still a lot to fix, ratling gunners still shooting through the walls, sound still not working as expected, maps still got bugs (stuck / pathfinding), ghosthits still exist - hopefully you first fix everything and then release a DLC... otherwise well, same as any other publisher.


But I keep hoping ;)
Amalgamr Apr 16, 2018 @ 5:00am 
Very good patch ! Keep going !
Maximus Relaximus Apr 16, 2018 @ 12:36am 
I understand the desire to try and keep this game more melee focused, but you've also made specific careers that focus on ranged play, and it's feeling worse and worse to play those range focused careers.
Keln Apr 15, 2018 @ 2:17pm 
More kerillian nerf plz :)
You do realise that nerfing her ranged options also has consequences on her two other subclasses... right?
(Although I main the waystalker)
Iku iku omanko kimochi! Apr 15, 2018 @ 11:57am 
Finally, no more call of duty waystalkers. Now get rid of the scoreboard and we're all set.
Blank Apr 15, 2018 @ 10:59am 
So many stupid comments. It's ridiculous. In every patch update the comments continue to be as unreasonable as the other
Raistlin Majere Apr 15, 2018 @ 10:46am 
15 legend genearal/emperor boxes still no red. Why?
The Order Apr 15, 2018 @ 10:41am 
the way this weapon changes are going Fatshark should just get rid of ranged weapons
Oh my rubber nen Apr 15, 2018 @ 8:41am 
They fixed one of the best bugs in the game. RIP slayers old ranger trick and setting them up.