Streets of Rogue

Streets of Rogue

Alpha 56 - Balancing Bonanza

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55 Comments
M叔叔 Aug 7 @ 7:08am 
good practise, but still dunt like this update. Especially for the sell-o-maschine, I prefer unlimited money it can be dispense. Now less motivation to explore every single map.
semmiesem9 Aug 5 @ 9:20pm 
@Milkmandan6498 Hey, that's actually a really good idea in my opinion! You invest money, and then Shopkeepers will be able to sell better stuff from items that cost one skill point to give to your custom characters to ones that cost more, and Bartenders will be able to sell more Beer and Whiskey, and start selling Cocktails at investment level 3 or something. Maybe they'll even sell multiple Cocktails at a certain level?
milkmandan6498 Aug 5 @ 3:50pm 
Love the game my friend! In regard to investment, perhaps it could lead to an increase of the quality of items offered by vendors? Perhaps a certain tier of investment could also make certain npc's friendly due to the fame of investing in the community.
Desp'cito Aug 3 @ 12:48pm 
when will voodoo dolls get an use
semmiesem9 Aug 2 @ 11:03am 
@Lafayette Yeah, the hitboxes are a lot more square than you'd expect them to be. The horizontal hitbox is fine, but I feel like the vertical hitbox should be shorter if it should match the visuals.
Lafayette Aug 2 @ 7:45am 
Alright, I can get used to the Camo change. But now I'm realizing that my hitbox is a lot larger than it seems to be. Half the time when I lose camo it looks like I should be fine. Is it just me? Are hitboxes too large?
TheBloodyGamer Aug 1 @ 3:02am 
How about also having kill ammunizer take effect on non-lethal takedowns?
Jack Lander Jul 30 @ 4:29am 
Cannot cuff non-humans... THAT'S RACIST!!!!
Kajnake Jul 29 @ 2:28pm 
"Fix for vampires secretly being werewolves"
semmiesem9 Jul 29 @ 12:44pm 
@Lafayette You'll get used to it quickly. You know how you always got the Graceful trait to avoid those nearly invisible traps from killing you? I did at least. But now, I can always see them really easily now that I'm used to avoiding them. It's the same with avoiding NPC's, and the nerf also makes the Assassin a lot harder to use in a fun way (in my opinion).