Executive Assault 2

Executive Assault 2

Minor patch 0.432.01

49 Rate up
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6 Comments
I Darkstar X Mar 12 @ 6:38pm 
building deconstruction would be very nice. Also less picky build limits. I swear I can squeeze that ore refinery there game WHY
[KoB]Semper FI Mar 10 @ 6:35pm 
I think the biggest problem with the game so far is just the engine
I love what your doing here Rob and i will always be a massive fan but we gotta get you a better engine or something, Imagine this game in like a homeworld remaster engine, or something along those lines, Also imagine the mods we would get
Willy McBride Mar 10 @ 5:49pm 
I think the AI definitely needs some work: fighters not attacking probes, larger vessels sitting next to each other but not attacking.

I'd also love to see some formations, or a more precise way of moving units.
Loopin Mar 9 @ 7:22pm 
what about star fighters not following their target and just spinning when told to attack?
[KoB]Semper FI Mar 9 @ 5:06pm 
When can we expect a content update that adds more units and models, or possible different factions with the own of each and tech to go with them
Yankee Mar 9 @ 9:05am 
Well will building deconstruction be added? It kinda sucks if you mess up while building and can't fix it.