Battlerite

Battlerite

Preview: Dev Blog #15 - What Happened Last Week?

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18 Comments
Cheez May 19 @ 10:03am 
New model in tutorial? Pls do NOT waste time and money on the stuff which we didn't ask for at all. We still waiting for NEW CHAMPION
Schadenfreude May 16 @ 8:06pm 
wow
sick
Ghin May 16 @ 2:06am 
I feel like the UI images are missing the personality and essence of the studio. That personality is what sets the game apart and it should be celebrated, not hidden.
HollowLight May 16 @ 12:14am 
Raigon now also has the "Demonic Lawbringer " outfit available, his first Legendary Outfit.
Looks like a clown.
•τhä• May 16 @ 12:06am 
..
HollowLight May 15 @ 11:31pm 
Patch 5.4.0p3
Released: 25 August 2016
Using 264 days old engine meanwhile there is 5.6.0 with Vulkan that can actually use resources.
You rather work on new useless UI... like there is something wrong with current one?
Lanofrose May 15 @ 1:51pm 
Simple does not mean bland and uneventful. Losing the vibrant bright background drains the game of its personality.Lobbies should retain the current background used when viewing character models, or create a new one with an even more pleasing look also mounts not being visible front and center may be a bad idea as people will care less about having them when not frequently shown = less money spent on the mounts during Free to play if the concept of out of site out of mind prevails). Champion selection concept layout wise is nice but again make sure the art team does not leave character models on a boring grey screen ruining the games artistic style. Oh man the Ability browser concept layout is PERFECT as it shows off the unique art done for the ability icons while fully showing EX abilities and how they are linked for new players.The Battlerites browser concept is barebones passable it does everything it needs to info wise, but does not engage the player outside of that.
Soliness May 15 @ 12:27pm 
Pity, do not make the game free, it will attract all kikoulol ...
OTA May 15 @ 11:43am 
Honestly the new UI desing is lacking something extremely important for this game. Character. It looks just gray and modern but there is not much character in it as of the WIP you showcased in your article. The lobby does not look nice at all.. it is just... our character... it doesn't feel like there is someone else there except the icon of the other player character he chosed. The old lobby has something in it that portraits an actuall team represantation... the thing showed here is way to simplistic! moving on the screen for choosing characters is terrible... let me just say that the WIP material you showed us looks awfull and without any unique touch to it. However, the battlerite showcase is extremely clear and pleasant to watch. One thing that could make it better-- if we hower over or click a skill then in the center of the circle is a short video showcasing it in use and in the bottom in a non-transparent box is the text of what does it do.