Realms of Magic

Realms of Magic

Roadmap for 2019

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18 Comments
Kodos Macarthur Mar 10 @ 3:27pm 
However, scale of future development on Realms of Magic will depend on how successful the full release will be.

This is code for "We're not going to touch it after 1.0" more often than not.
RavnosFX Feb 21 @ 12:20am 
Yeah, tall dwarfs and tall goblins and lizardmen without a tale :) still waiting for bows and crossbows, animal respawn, lakes on land and water caverns, fishing system, and that ugly fire "yuck" Best fire and magic I've seen is in a game called Alchemage :) and they have a mount system in the game as well. I hope we can ride horses in this game too someday ;)
Zeph Grey Feb 19 @ 9:48pm 
So, I'm guessing we're stuck with tall dwarfs, huh? Well, that's disappointing.
[PGT]-FUARK♚[BRASIL] Feb 19 @ 12:34pm 
Will never have multiplayer
Azzl@ck - Beton Feb 19 @ 4:33am 
While I understand how EA development plays out, I feel that this is an extraordinarily large reduction of planned features. The game still has loads of potential, it would be nice to see it get more exposure.
Agent Pothead Feb 18 @ 4:29pm 
:praisesun: :lunar2019coolpig:
exviscerous Feb 17 @ 8:46pm 
love it! i cant wait to see all of these features implemented! its really great to see a dev team following through on promises, and listening to their audience. great work, ROM team!
Noahdaddy Feb 16 @ 11:43pm 
Thanks for the update on future of Rom. Hopefully more people will become aware of the game so it can continue to grow and exceed all expectations.
brodivh Feb 13 @ 3:14pm 
No controller support...sigh :steamfacepalm:
Fuyukai Desu! Feb 13 @ 3:09am 
I thought people would be more aware of EA at this point, but no.

It's clearly written on their previous roadmap as an important notice, I hope you guys give it a read.
https://steamcommunity.com/app/490280/discussions/0/1621726179569435859/