3030 Deathwar Redux - A Space Odyssey

3030 Deathwar Redux - A Space Odyssey

3030 Deathwar Redux - Update 1.06 - After the Launch

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Max | Crunchy Leaf Games  [developer] Sep 19, 2017 @ 2:21pm 
Saving during missions is still on our future wishlist, but there are many technical difficulties with it that we will need to figure out, so no promises.

Thanks for the bugreports Aldernut. We've added them to our tracker. You're welcome to post any bugs or feedback in the forums. We're very active there and will get back to you quickly:

Aldernut Sep 19, 2017 @ 6:23am 
Short bugreport for version 1.06:

1) When you have targeted a planetary body, focus on it is lost when a nearby stellar system is detected. (This is particularly annoying, and happens constantly on planetary photography missions.)
2) In derelicts, small safeboxes stay highlighted even when opened.
3) If missiles are not available on upgrade screen, they can't be sold.
[OO] coldsteel Sep 18, 2017 @ 8:01am 
Do you plan to add the ability to save during missions at some point?
Zhao Yun Sep 17, 2017 @ 11:25pm 
Great Game. Love it.
Max | Crunchy Leaf Games  [developer] Sep 17, 2017 @ 1:47pm 
I just wrote another reply in the thread. It would be great if you could answer there!
Relthor Sep 17, 2017 @ 1:10pm 
Im sorry. I didn't reported this issue by myself. I just read this at this link http://steamcommunity.com/app/464360/discussions/1/1485482132158253518/ :D. But i have the same issues.
BrianRubin Sep 17, 2017 @ 11:54am 
Love you guys.
Max | Crunchy Leaf Games  [developer] Sep 17, 2017 @ 11:53am 
Hi Relthor,

I'm not really sure which bug you're referring to. Did you report it before? You can start a forum thread and I'll get back to you right away:

Relthor Sep 17, 2017 @ 11:24am 
Thx for your work =)! How is the state of the fullscreen bug? If I play on fullscreen my game is a way to fast, especially in outer space, also in the ship terminal with the ships turn test and in the cutscenes.