login
|
language
Български (Bulgarian)
čeština (Czech)
Dansk (Danish)
Nederlands (Dutch)
Suomi (Finnish)
Français (French)
Deutsch (German)
Ελληνικά (Greek)
Magyar (Hungarian)
Italiano (Italian)
日本語 (Japanese)
한국어 (Korean)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese)
Português-Brasil (Portuguese-Brazil)
Română (Romanian)
Русский (Russian)
简体中文 (Simplified Chinese)
Español (Spanish)
Svenska (Swedish)
繁體中文 (Traditional Chinese)
ไทย (Thai)
Türkçe (Turkish)
Українська (Ukrainian)
Help us translate Steam
This is only enabled for a ship when the player has been logged out for at least 30 seconds and the ship wasn't damaged in the last 30 seconds
In witch file I can config this or is this active by default?
May I suggest you separate your AI code as a own dll (project) and make it open source. There are very talented people out there, at civilization for example it resulted in a very big step forward and generates a great singleplayer benefit, too. If you find it a good idea may make a contest with prices, like the ARK team did, to support the interrest even further. It would reduce your workload and would make the way free to a very complex AI
Respect, my Coffee is empty now and thats rare while reading a C.log :D