Avorion

Avorion

Patch 0.16.5 Combat Update I - Patchnotes

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23 Comments
tarldarquist Mar 28 @ 12:48am 
yes for me multiple torpedos in one click into the torpedo shaft. perhaps by ctrl or shft. and buy multible torpedos too. buy one, buy all, buy max. like ths :D. I use emens torpedos. :rocketsaway:
Jiromalos.zip Mar 27 @ 11:04pm 
Will there be a future update where we can dispose of multiple items in just one click?
Positron Mar 27 @ 6:51am 
Nice Update! I have a little question. I found a canon for 4 slots and 1200 DPS. Is the slot multiplictor count in?
Koonschi  [developer] Mar 27 @ 5:22am 
Karlund: Look at the "LogoutInvincibility" and "LogoutInvincibilityDelay" settings in your server.ini!
Karlund Mar 27 @ 1:12am 
Added a config option to enable invincibility for player ships when players log out

This is only enabled for a ship when the player has been logged out for at least 30 seconds and the ship wasn't damaged in the last 30 seconds


In witch file I can config this or is this active by default?

Volrog Mar 26 @ 8:32pm 
are crafted turrets still OP and make dropped weapons pointless though?
TomCat86 Mar 26 @ 8:11pm 
sweeet
Dren Mar 26 @ 4:48pm 
Epic. Thanks for all the hard work!
Tarca Mar 26 @ 1:04pm 
I love your work and I relay looking forward to the final product!
May I suggest you separate your AI code as a own dll (project) and make it open source. There are very talented people out there, at civilization for example it resulted in a very big step forward and generates a great singleplayer benefit, too. If you find it a good idea may make a contest with prices, like the ARK team did, to support the interrest even further. It would reduce your workload and would make the way free to a very complex AI
BLACK® Mar 26 @ 1:00pm 
Dat Changelog ! ^^
Respect, my Coffee is empty now and thats rare while reading a C.log :D