Avorion

Avorion

Patch 0.15.8 live on default branch

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28 Comments
robdog3050 Feb 14 @ 6:44pm 
is there any plans to control your ships without being in the same zone?
Spaz Feb 8 @ 12:17pm 
@Blackhorse_Six your home sector is nothing more than where your journey begins and where you respawn. you have the ability to jump sectors immediatly and your a fool if you dont make use of it. The start of the game is always about looting as much as you can before trouble arrives, then leaving. No where is safe forever.
Screaming Seagull Feb 8 @ 10:41am 
"Hate to be whiner", But I'm going to be anyway...
MIKA Feb 5 @ 10:08pm 
@Blackhorse_Six you shouldn't be sticking around too much in the original sector anyways... the starting sector only has enough Iron and Titanium, so it's a waste for you to stick around rather than build a ship and warp to another sector ASAP.

Also, this isn't 65 years ago where life depended on a Trading Post.
Where on earth were you living that there was a "frontier" with Trading Posts 65 years ago? Plus the devs have been working hard on the economy and trade, so maybe actually provide constructive feedback and suggestions instead of complaining about it.
Blackhorse_Six Feb 1 @ 12:50pm 
Also, when I was a kid, some 65 yrs ago, a "Trading Post" was a place on the Frontier where a guy would go to get supplies and trade stuff with others gathered there ... In TOWN, it was called a General Store, though trading among store customers was not encouraged ... In the current iteration, TRADING POSTS have little value ... Cargo License? ... BS!
Blackhorse_Six Feb 1 @ 12:05pm 
Hate to be whiner, but your own Home Sector ought to be a Safe Sector, with a 10% re-seed on Iron & Titanium - and keep the #@$%&*! Pirates OUT!
Great in Singleplayer.
Ferrin THe Arctic Wolf Jan 30 @ 9:29pm 
I hope the combat update fixes ship design, it's hard to hit a flying L
Sillath|GER| Jan 30 @ 8:58pm 
Wuhu!:greenslime:
Chlorum Jan 30 @ 4:12pm 
Awesome :okey::tinder: