Conan Exiles

Conan Exiles

A Look Backward and The Way Forward

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MADBOI Jun 12 @ 7:18pm 

Learn to read dumb♥♥♥♥,

"We are also currently working on stabilizing a patch that consists of over 500 changes/adjustments/fixes. These range from relatively small (worldbuilding fixes, improved animations and hitboxes, Audio fixes) to bigger (balancing work, adjustments to Purges, new attacks for some bosses), to only name a few."

Bye kid!
フリクリ Jun 11 @ 8:07pm 
dlc and patch Date? :(
10 Temido Jun 11 @ 1:46pm 
m.pearsonm90 Jun 11 @ 2:40am 
@XIG I know right its like people can not read or did not read the whole damn post or something. Do they know that 3d modelers have nothing to do with fixing bugs or anything other than just making freaking 3d models but I guess that to hard for them to figure out.

I find it funny I see people complain about bugs but I havent ran into any and in every single post I ask what bugs that are really game breaking and so horrible and no one can ever answer the question.
Xig Jun 10 @ 3:08pm 
"Hey we have a patch with 500 fixes and such coming!" - Post


Are you all ♥♥♥♥ing ♥♥♥♥♥♥♥♥?
ekthoth Jun 10 @ 2:24pm 
And finally, as a general statement to anyone who didn't read the article, please stop assuming that cosmetic items take away from the development of additional content (for all games). The men and women who design these are often part of smaller teams with skillsets specifically tailored to this kind of item design. To quote the above " made by our amazing character and 3D artists. They don't work on code or gameplay updates, and the making of these DLC packs will have no impact on the further development of Conan Exiles."
ekthoth Jun 10 @ 2:24pm 
@claiminglight funcom doesn't have a great track record for bug fixing/optimization in their games. I think it will cruicial in terms of relevance of the game over time to change that perspective and really show what the studio can do in terms of game quality.

@RogerBoris funcom was on the verge of bankruptcy prior to the release of this game. Calling them greedy is a little harsh, especially considering they have employee salaries, business loans, and other corprate investments. The paid DLC is cosmetic, and it's a way for them to keep making the game. Additionally, it's a different team that is seperate from the coding and content team, so it doesn't impact the delivery of minor or major updates.
claiminglight Jun 9 @ 5:56pm 
Frankly, buggy as the game can be, I'd much rather see content over squashing. The world still feels empty. I'd rather drive down a bumpy forest road then a waveless ocean, if you follow. That was the skyrim model. And it worked.
RogerBoris Jun 9 @ 10:50am 
cosmetics is what we don't need. hire some coders for bug fixing instead, and stop beeing greedy, because that will just kill the game and profits in the long run. I already left, and have no interest in coming back, until I see at least 2-3 major bug fix updates.
how about fix some bugs instead of putting out cosmetics greedy little ♥♥♥♥♥