Soldiers: Arena

Soldiers: Arena

DevDiaries #45: You know, what we did this summer

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102 Comments
Jungleelf Mar 18 @ 10:46am 
Sounds good! Thanks for the quick response!
Pastorazzi  [developer] Mar 18 @ 5:20am 
Jungleelf yeah, sounds and animations are still not our best part. we just don't have enough hands for that. for now at least. all the "pretty" stuff i think we'll add after the release of early access. now we are focusing on gameplay mechanics, optimization and client stability. but thnx for feedback. we want to update these things too
Jungleelf Mar 17 @ 10:46am 
One last thing: have you experienced the RobZ Realism Mod for MoW:AS2? I bet so. I love this mod. I love the realism and I love the sound(s) of it. I really like how he diversified the pool of things said by troops. I love the things they say! In fact, I think it might be a good idea to get into contact with RobZ and see what he has to say about Soldiers: Arena.
That said, Soldiers: Arena is my favourite game in development at the moment. It seems you guys do such a great job in all areas. I can't wait to get my hands on it!
Jungleelf Mar 17 @ 10:39am 
The snipers look gorgeous! As do the new vehicle models! One thing I would like you to consider is the sensation of realism caused by good animations. That has been a weak point of the Man of War series so far. Soldiers move like puppets and if you have a squad of them they all move the same way and very synchronous. When you look at CoH or CoH 2 one big asset they have is the realism and live like appearence of troops. All soldiers in a squad act independently and move individually. They just seem so much more lifelike than the troops in MoW. The idle animations of MoW troops are very limited and rather funny when you watched a heap of them all puffing cigarrets in semirandom repetition. Creating livelike, believable infantry models will help so much with immersion. Also, animation and physical traits of vehicles are important. It doesn't help when the models look great but give the impression they are childrens' toys.
Jungleelf Mar 17 @ 10:28am 
Who is giving you all the ideas? Is it god taking them out of my mind and giving them to you? I am so impressed on the depth of though you put into this game and its mechanics. Love you for that, Tovarishes!
I need your cat Oct 13, 2017 @ 2:57pm 
случайно выпустите Left4Dead =DD
Pastorazzi  [developer] Sep 13, 2017 @ 7:19am 
Ukrainian Rifleman да и 8на8 кажется иногда излишне "мясом". пока что тестируем.
Wòrhard Sep 13, 2017 @ 5:54am 
Ясно, вообще я думаю что больше не нужно, 8 на 8 хватит
Obiriron Sep 13, 2017 @ 5:52am 
Ukrainian Rifleman, пока что 8х8.
Wòrhard Sep 13, 2017 @ 5:43am 
Pastorazzi, у меня вопрос, сколько на сколько максимум могут быть бои в Soldiers: Arena?