Disgaea PC

Disgaea PC

Disgaea PC - Update (Day 3)

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156 Comments
program666 Jun 17, 2016 @ 1:04pm 
I will be awesome if you don't break fudamental features like analog stick actually functioning like it should instead of just being a copy of the d-pad, that was profoundly awful
MelReinH Mar 4, 2016 @ 3:24pm 
Minor Issue: checking the stats in the assembly on new texture shows that "INT, HIT, and SPD are out of order. I found it very odd that the mage had 13 hit and like, 9 INT.

Minor issue that may not be one: On multiple occasions, going into a team attack does not immediately center over the team actually team attacking. Just a mild aesthetic that bugged me. Does not actually interfere with gameplay... so far.
Tzimtzum Estebanos Mar 3, 2016 @ 5:45am 
> If the Brawler attacks and kills the Faerie, it would register that the Archer also attacked, even though she contributed nothing. So I have effectively wasted my Archer's turn. Other than those 2 issues, the game looks beautiful, sounds great, and is what I remember back on the PSP.

exactly like a PSP version then, this was fixed in later games though
HarleyM Mar 2, 2016 @ 8:21pm 
Is there a way to revert to a previous version or anything? Not having Cave of Ordeals 3 access is ridiculously annoying.
Politikz Mar 2, 2016 @ 7:02pm 
The real issues you should attend to are the audio and the combat error trapping when it comes to multi-targeting. Every time a monster attacks, a strange ambiance plays and lingers, and then the attack animation SE's play. Then there's the multi-targeting Lets say a Brawler and an Archer are attacking one Faerie. If the Brawler attacks and kills the Faerie, it would register that the Archer also attacked, even though she contributed nothing. So I have effectively wasted my Archer's turn. Other than those 2 issues, the game looks beautiful, sounds great, and is what I remember back on the PSP.
La RATA Mar 2, 2016 @ 6:52pm 
Yeah new update fixed several performance issues, but broke Steam Overlay, Cave of Ordeals and Steam In-home Streaming.
PanzernKern Mar 2, 2016 @ 3:31pm 
I am glad.
jgbloomer Mar 2, 2016 @ 3:05pm 
I am having VERY FEW ISSUES if any, making selections with the mouse is finiky at times almost like it has a hit box or sweet spot to actually select characters to then take action but the game isn't made for a mouse so no biggie. I then switched to just the keyboard and like anygame when doing custom controls once learned it's no problem. Table top games are always going to be a little blocky/clunky but I have had no errors or issues, I wonder if people just aren't used to table top turn based rpg's. ive played D1 and D2 for ps2 and D1 for pc is great, no issues when using keyboard.
As far as low FPS or choppyness i have had no issues and changed settings a few times.
Nice support Dev's.!!! tyty
Badberry Mar 2, 2016 @ 1:39pm 
This update made things worse for my game when things were previously working well. There's now heavy screen tearing all the time and slowdown upon loading things.
Calorie Mate Mar 2, 2016 @ 12:38pm 
Unfortunately, the patch didn't really "fix" anything for me. Instead of direct slowdowns, it's now getting extremely choppy, where the FPS slowdowns would occur before...

I wouldn't be so disappointed if it weren't for all the users with outdated systems reporting that they're able to run it perfectly fine, while me and other users with modern hardware still struggle.