Wayward Terran Frontier: Zero Falls

Wayward Terran Frontier: Zero Falls patch notes

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night_blazer13 Sep 6, 2017 @ 9:51pm 
the missile tree skill to have missiles start out already aimed at the targeted vessel does not seem to work.
Allogonist  [developer] Sep 5, 2017 @ 6:03pm 
@GamingArtist are you playing that bug was fixed yesterday.
GamingArtist Sep 5, 2017 @ 5:26pm 
I very much hope this fixes the, I try to board an enemy/my ship via holes and then get teleported a click away! D: I died so many times or lost chance to seize a ship because i got flung off randomly. Mostly to die from O2 loss or sometimes stray fire as my allies were still fiering on my target ship :p Or leaving my ship to douse fires or make foes leave when my ship was nearly trashed :p Always glad to see more work on this game <3! love where it is going, keep it up devs!
Sunrise Sep 4, 2017 @ 7:59am 
@Jan Hi. I love this game, and i want to propose some changes in game balance and functions.

1. Add in game «stop button» - when you hold it, all engines and trusters try to stop your ship
2. Make farming of blueprints harder:
- you can fix ONLY devices that you already knew with blueprints
- you can fix devices ONLY if you have a required resource in your inventory.
- you have a third device - scanner. When you use it on unknown device it will destroy the device and after it you learn 10% of its blueprint (if device damaged, you learn from it less) and gather resources from this device.
- make blueprints in bases and in the ships harder to find, so the chance to find a whole blueprint is 5% for example
- by using a scanner you can destroy abandoned bases to learn new tech
... other by the link below

I would like to communicate with you via skype or whatever, I have many interesting ideas.
ModalMorphling Sep 4, 2017 @ 5:33am 
Jan, thanks for the comment, I dunno about what might be going wrong, to recrate the issue, if interested you could go to previus patch, play 5 mins, patch up, and use the delete save feature ingame (as to start over), this fails, and the files become very F'ed up... has been an issue on my install the last 3 times atleast, not sure if before it simply worked.

But something happens with the game about the delete feature, I guess... Anyways, installing in different drive for now allowed me to play, and I have the files deleted mostly, via seperate file-shredder, but yeah the issue is related to system-right, and the admin-account not having proper rights... anyways just wanted to bring it up, because it must be atleast a small part something to do with the game, since the issue is with no other steam game of mine.
Jan  [developer] Sep 3, 2017 @ 1:15pm 
https://stackoverflow.com/questions/3565218/how-to-know-what-process-is-using-a-given-file it is possible that it is not process but some access rights but that is even further from my area of expertise.
Jan  [developer] Sep 3, 2017 @ 1:14pm 
I can't imagine game being to able affect files in any way while game isn't running, there are ways through cmd prompt and also resources manager how to find system handles on files. I recommend to try delete files first thing after PC restart - and make sure that steam doesnt start on startup, if that wont help then google how to find which system process blocks given files. I wish I could help more but I have to run right now. (Also it is not my area of experties as I am Technical artist / artist - but I will help if I can).
ModalMorphling Sep 3, 2017 @ 11:42am 
So... File rights issue is back, I can't delete the folders this time, for now i just created at steamlibrary on my C: drive... but the Zero falls folder inside steam dir is compleatly dead now, feels like I'll have to use some hardcore tricks to delete it, as it's more ressistant than the other times, ... Is it possible that this has something to do with the game code, ? it's the "designs" and "profiles\***** " folders that are flat out impossible to delete though windows atm. I've had this with every single one of the last 4+? update only normally I can delete the folders with admin rights cmd prompt, I cannot now...

Anyone else has this issue ?
ModalMorphling Sep 3, 2017 @ 10:57am 
The game now remembers the most recent turrets you have applied to any specific ship design in singleplayer and spawns that setup by default

I stopped reading here... YES!... Thank you!...

Now excuse me as I go double my playtime.
OnePeccatum Sep 3, 2017 @ 8:25am 
Learn english, its easy