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Interstellar Rift

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FUNCTIONALITIES

- added a new Teleportation Automation Cartridge
  • Resource cost: 10 gold, 10 silver, 10 silicon
  • Can be made with a 3D Printer
  • Can be inserted into a Cargo Teleporter
  • Will teleport Cargo every 6 seconds
  • Can teleport to cargo pads, cargo containers, vaults(the vault of the person who activated it), hydrogen tanks, dronebays and dropboxes
  • Lasts for twelve hours

- added speed tracking mode (P), which can be used while in the cockpit of a ship to set the speed to the speed of a target, and match their speed over time

- added speed matching mode (I), which can be used while in the cockpit of a ship to set the speed to the speed of a target for one time

- Refinery can now be stopped

- Extractor can now be stopped

- Extractor can now select a priority resource, by clicking on a resource while it's mining

- added new command to exit a game/server
  • command ingame: /exittimer, /quittimer
  • command in server console: exittimer, quittimer
  • parameters: <duration in seconds> <optional popup message text>
  • example: /quittimer 120 "Server shutting down for maintenance."

- added a new server configuration option ActiveDronesInTileRemovalThreshold (defaults to 20). This controls the amount of active drones (of the same type) have to be in the same tile for them to be considered for despawning. Low values of this setting will result in performance degradation due to constant spawning and despawning of trading and mining drones.

IMPROVEMENTS

- added Station Shield error messages to the localization file

- game now shows a message to notify the user to install the VC++ 2012 Redistributables when a DllNotFoundException is encountered

- tool drop code for the Cloaking Device and the Station Shield was rewritten to prevent loss of tools on server lag

BUG FIXES

- fixed drift to point position of disposed beacon and defense drones

- refineries no longer accept mission resources

- fixed a crash for refineries with mission resource in their buffer

- fixed an exception thrown by the logger when loading a system

- force update inactive systems with an available ghost client for one frame when requesting save data from them

- fixed some issues where the loading screen would not show properly

- fixed some issues with unloading servers

- attempted to fix a crash in the repair gun beam

- keep track of what systems players are in for better ghost client handling

- fixed hired S3 combat drone targeting

- fixed drone despawn timer

- fixed Station Shield and Cloaking Device respectively not accepting Focusing Crystals and Heatsinks when they should

- disable toggling of points of interest markers in the shipflight UI because it doesn't work correctly and leads to confusion as to where the markers are

- unified spelling of Heatsink

- removed extraneous brackets around the Focusing Crystal duration in the Station Shield

- fixed crash when an FPS bullet hit something that did not have a visual

- fixed searching in drone bay resource popup

- fixed player stores continuing to sell to / buy from drones when they were unpowered or turned off

NOTES

- servers need to be updated and restarted
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