Space Beast Terror Fright

Space Beast Terror Fright

Early Access Update 12

16 Rate up
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After💀Death Sep 8, 2015 @ 12:52pm 
Awesome...Keep up the great updates DEVs :)
nornware  [developer] Sep 8, 2015 @ 12:45pm 
Citizenfour: Yeah, the "corner cheat" as we call it is a known issue.
Serious Business Sep 2, 2015 @ 11:21am 
Are you developers aware of the bug where you can hold S while in a corner and not get eaten by the Xenos, even when there are 20 right on top of you?
Chinny Aug 31, 2015 @ 1:20pm 
Fix multiplayer
Henry Swanson Aug 20, 2015 @ 11:19pm 
You guys are doing an awesome job, keep up the good work!
nornware  [developer] Aug 20, 2015 @ 10:38pm 
Sicarius: If possible, please try Maze maps with and without Astro-Creeps to see if that changes performance.

Jimmy0Jenkins: We agree that the lobbies / game finding experience also needs work, and something along the lines of what you suggest sounds about right.

Fullmetal Dash: Glad you like the changes! A new version is now online for the Ammo Capacity message bug.

Darktemplar333: Early Access itself is exactly that kind of beta, as the game is still in development. We encourage all constructive feedback, read all of the forum posts, and roll anything relevant into our backlog for future updates.
Antomas Aug 20, 2015 @ 9:41pm 
Thank you for your detailed explanations of what you are doing with the game—it is always a fascinating read!
Darktemplar333 Aug 20, 2015 @ 4:51pm 
Hey nornware. what about a beta update like settings so we can test out the updates before they roll out to give comments on what is good and what needs changes?
Panacea Aug 20, 2015 @ 4:22pm 
I can't really comment on the performance changes, but I love the reduced ammo counts and repair changes. The one gripe I've got after a few games with the new patch is that all 'upgrade' text that references ammo count still shows the old numbers (1000 rather than 750 ect.)
Jimmy0Jenkins Aug 20, 2015 @ 4:18pm 
Glad to hear about the prospect of network improvements in the future. My multiplayer experience since purchasing was... No one plays online because the game runs at 1/10th speed. But, also the functionality for playing online is blind.

One thing that would really help is the ability to slot into an "in-progress" game. I'm not asking for spectator mode, but an ability to ping a host like "Hey! I'm in next match, Okay?". And this benefits the host as well. Being a host in the current game is awful. You sit there in the mission lobby screen, praying to god someone joins. But, you quickly get bored, and give up. Either going back to solo play, or a diffent game entirely. BUT! if I could launch the server solo, and entertain myself while I wait for the "player 2 has qued into my server", I would gladly suicide myself and return to the mission lobby to accept in the player.