Space Beast Terror Fright

Space Beast Terror Fright

Early Access Update Trettioåtta (38)

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14 Comments
Captain Jin Jun 4 @ 8:39am 
So happy with these updates, and so happy this game is rapidly progressing into one of my favorite twitch shooters :) Can't wait to see more!
SheridanR May 24 @ 10:41pm 
Excellent update, these design improvements sound really well thought out. I'm glad you had the guts to cut the bad ideas and edit the others into a more cohesive experience. Many masterpieces have been created exactly like this. Keep up the great work, can't wait for the finished game!
Degenerate94 May 24 @ 8:38pm 
I love that this game is still receiving updates. but all I really want is...
-Saved Character Progression when you quit the game (Online)
-Multiple Character Profiles to keep and switch between (until they die)
Swoody May 23 @ 3:21pm 
In addition a lot of players say that deathmatch was boring but i think deathmatch could of been a lot more fun if it had beasts in it.And as time passes more random breaches will appear.
Swoody May 23 @ 3:12pm 
The update is good and all but i think game should be customizable
You see you can add mutators to the game if a players chooses to enable them their round wont appear in leaderboard this way player can setup a layout and choose a gamemode again.It would be cool to have a very customazible map maybe even custom maps made in level editor.For example i dont like the idea of a reactor being in the middle and i dont like corridors i would like a big open spaces or i would like scientists to be protected by dna screens again or maybe i would like a space station with a ♥♥♥♥ ton of corridors with dead ends.This kind of customization i would like to see from this game.If i want to feel pure SBTF experience i will turn off mutators and play the game as it was presented in 38 update
JtheSpaceC May 23 @ 1:14pm 
Nice! Just played it. Really enjoying the new twist/mix of game modes.
Charls Barkly May 23 @ 9:56am 
Amazing update but i did like the leaderboards to see who was my best go. Thanks again for update!
IcelandicBanks May 23 @ 8:56am 
Awesome update so far! Thanks for keeping SBTF alive. It's one of my favorite under the radar games. I hope you get a lot of eyes on the game when you hit 1.0

I also wanted to make a suggestion. Do you think it would be possible to set a random option for each thing(doors, lasers, etc...) so we can randomize certain options, but not have EVERYTHING randomized? Sometimes I want to randomize whether or not my start will be powered or unpowered, but I have to actually choose. It's a small issue, but it would be really nice to have individual random options.
Morbo513 May 23 @ 8:05am 
I'm always a bit dubious about removing content. Even if I end up finding the new mode to be superior (Which I don't doubt honestly), I'd still want to be able to play the other modes and other layouts for variety's sake. Would leaving these options in really take anything away?
Shiro May 23 @ 7:13am 
lets check how this feels now