Star Traders: Frontiers

Star Traders: Frontiers

Update #127: Farthest Reaches

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20 Comments
dubbletwice Jan 13 @ 5:12am 
Great game guys. Really apprecieate your work. Keep moving forward.
Marv Jan 11 @ 1:53pm 
Excellent and fun game, thank you for this update! Great devs, keep it rolling!
Trese Brothers  [developer] Jan 11 @ 1:22pm 
@CaiLight - that sounds like a bug. I've added it to our list to investigate.
CaiLight Jan 11 @ 12:01pm 
Great updates as always. I was playing Explorer on holidays. Died during Xeno fight. Started new game next day, bam, same Explorer has new captain traits. That was unexpected and cool.

I have a question. Are there any hidden rolls when crew suffers from damage from any crew damage card? I was observing it for some time and these cards are very very weak. For example, when log says "12 of your crew suffers 24 damage" (it can be after unsuccessful roll or just as is, without roll), I open crew window and actually only 2-4 crew take damage. And some damage taken is less than 24. Even if it's -4 risk crew danger card, you always just ignore it, cos damage from it is close to mosquito bite. It can be alot written on card or log, but when you actually check crew screen, a lot of damage get mitigated somehow. It also makes crew ops protection modules very weak.
Wibble the Obscure Jan 10 @ 3:10pm 
You Devs are amazing... honest praise for incredible and consistent updates
Vintage Gamer Jan 10 @ 1:18am 
@ Old Black Nerd - I agree with you 100%. Trese Brothers (and one or two other developers) are setting the tone as honest and hard working developers that have pride in their products and have a quality that's called self respect
JimmysTheBestCop Jan 9 @ 10:32pm 
And there are people that doubt the power of Alta Mesa haha All hail Alta Mesa
Trese Brothers  [developer] Jan 9 @ 9:45pm 
Big thanks to everyone dropping a review tonight, @judith and others! Makes a huge difference for Cory and I :D
SPRÅY Jan 9 @ 8:45pm 
agree :AlienIsHappy:
Judith Jan 9 @ 8:40pm 
Good job Devs, wish there were many more devs like you, many thumbs up, keep up the work: P:steamhappy: