Asteroids: Outpost

Asteroids: Outpost

Switching Gears

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20 Comments
Tigerhawk71 Sep 10, 2015 @ 4:31am 
It's unfortunate you're going to add to the fucking landslide of half baked early access survival PVP games instead of making something truly interesting.

Guess i'll join the legions of people who just threw your game out the window.
~P~R~I~M~A~L~ Aug 28, 2015 @ 2:16pm 
Was just about to purchase the game even though reviews say it's dead until i got to the news from this update. Now the game is dead to me....
Rabid Aug 16, 2015 @ 9:53am 
They're gravitating towards PVP because from what I have read there is fuck all else to do.
GrumpyOldGamer.net Jul 26, 2015 @ 12:56pm 
your taking OUT the basebuilding and sandbox?!?!? count me out! good thing i did not invest!
colonel_eviscerator Jul 7, 2015 @ 12:44pm 
So is there base building or not? Your store page says there is, but this announcement says you're removing 'the grind'. Please be more specific about the changes you're making so people can make informed decisions about supporting your game or not.
BlackWolf Jul 6, 2015 @ 1:44pm 
Though I understand why you switch gears, I think that this game could have become one of the best and unique concepts, being Survival on a astroid that has the constant doom literaly above your head... But Although I do not regret supporting you guys in the development of the game, I think that focussing on PVP alone will be this games downfall... Never the less, I hope it evolves potential but I'll not be playing this untill PVE survival becomes reality...
Ironbrigade Jul 1, 2015 @ 9:35pm 
Faction? teams? how about adding corporations into the mix? have each one grand different "Faction" bonus. We can have our usual suspect, Military, Science, and Commercial corps for example. I would like to see more then a mere set of shallow factions.
Jaketorious Jun 20, 2015 @ 6:02pm 
Yeah! Bring on more space pirates!
antara Jun 20, 2015 @ 2:25am 
The reason people PVP'ed a lot was because that was about all there was to do. The base building and gathering aspects were at best buggy and at worst fully broken, people paid money for this and wanted to get some value out of it so did the thing they could do. Not a stepping stone so much as it was the only stone.

I'm disappointed in another PVP focused game in early access, I hope you realize your up against Rust, Dayz, Ark, Grav etc.... your concept isn't unique enough to survive with that compitition. Good luck, you already have my money and that is on my for supporting a early access but if this is the rout your going I won't be playing the game.
Vedrit Jun 19, 2015 @ 1:08pm 
Wait, so rather than increasing the incentive to go PvE, you're going to ramp up PvP? I guess I'll remove this game from my wishlist, then.

And it looked like it could be so much fun, too.