Dig or Die

Dig or Die

v1.03 update: multiplayer & low framerate experience

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12 Comments
NeXuS Strife Oct 18 @ 9:37am 
What a surprise I didn't know that game still receive updates ! Gonna buy it soon ! :o
Gaddy Games  [developer] Oct 1 @ 3:07am 
@Gaddy Games: please do not take my nickname & profile pic
OMEGA flowey Oct 1 @ 2:02am 
I want diamond weapons!:P
Gaddy Games  [developer] Sep 26 @ 4:35am 
@apflu: don't hesitate to discuss about the Base Defense mod balance on the forum: this +10%/+10% will be modified if we see it's too difficult! The idea was to avoid infinite game on this mod, to have a tough race toward the end between finishing the rocket and dying from night attacks
apflu Sep 26 @ 12:32am 
Nice patch indeed, and well done, but +10% HP& damage seems way too simple. The repair tower will soon be useless, and... you must rely on the range advantage. Hope someday we can find better way to improve the lategame difficulty.
At the same time, 10% will still be a big buff.
Gaddy Games  [developer] Sep 25 @ 10:15pm 
@fst911: I understand the confusion, I edited the line
Stupid Sep 25 @ 6:18pm 
oh ok
fst911 Sep 25 @ 3:32pm 
Sorry, my slow-after-work-brain read it as: *Base defense* (not mode, but action) and interpret it's like single player too... :p
Gaddy Games  [developer] Sep 25 @ 2:32pm 
no limit, yes. I don't understand what do you mean about "long meditative breakthroughs... :/"

Base Defense is a mod especially designed to be more stressful than the other modes, with time constraint. If you wish to progress peacefully at your own pace, the other game modes are much more appropriate!
fst911 Sep 25 @ 12:56pm 
"- Base Defense: after 33 nights, when there is no more monsters to spawn, monsters gain 10% of HP & damage every night"

With no limit?
I love long meditative breakthroughs... :/